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Famicom AnalysisAdventure IslandAdventure Island — stories left
Stories left

Adventure Island — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Numbers (3)

Riding on the popularity of Takahashi Meijin and the Famicom boom, it sold explosively, and cumulative shipments in Japan reached 1,050,000 copies.

Japanese Wikipedia"Adventure Island"from "Takahashi Meijin no Boken Jima (title 1)"

Also, while the Wonder Boy series from the 2nd title onward developed as the Monster World series on arcades and Sega hardware, the Takahashi Meijin no Boken Jima series developed on its own on the PC Engine and Nintendo hardware, following the system of the 1st title, Wonder Boy.

Japanese Wikipedia"Adventure Island"from "Takahashi Meijin no Boken Jima (title 1)"

A port of the 1st title of the Famicom version.

Firsts and onlys (3)

When it was taken up on GameCenter CX, it was announced at the start of the programme that it was the first game that could not be finished in the test play carried out before recording, and Section Chief Arino gave up at 7-1 after playing for 14 hours.

Released by Hudson on 1994-6-24, it is the last Famicom title licensed by Nintendo.

Japanese Wikipedia"Adventure Island"from "Adventure Island IV"

In addition to the standalone Famicom Mini re-release of the first game, all four games were re-released in a compilation for the Game Boy Advance titled Hudson Best Collection Vol 6: Bōken Jima Collection, released in Japan on January 19, 2006.

People (2)

Takahashi Meijin also appears in the sport mobile game Gachapin & Mukku no Dai Undoukai ("Gachapin & Mukku's Big Sports Day") in 2008, and crosses over with Katamari franchise in the mobile game Takahashi Meijin and Katamari Damacy in 2010.

(English)English Wikipedia"Adventure Island"from "Appearances in other games"

GameSpot said Adventure Island was a "fast-paced, challenging platformer".

(English)English Wikipedia"Adventure Island"from "Reception"

Changed from the original (1)

The game is a port of Wonder Boy, developed by Escape (later Westone Bit Entertainment, now bankrupt) and released by Sega as an arcade game in 1986. With the characters replaced and the title changed, it was released for the Family Computer and the MSX on 1986-9-12.

Japanese Wikipedia"Adventure Island"from "Takahashi Meijin no Boken Jima (title 1)"

Origins (1)

However, the developer had already signed away ownership of the Wonder Boy name and characters to Sega, so Hudson created a new protagonist modeled and named after Hudson Soft's spokesman Takahashi Meijin.

(English)English Wikipedia"Adventure Island"from "Relation to ''Wonder Boy''"

Reception (1)

The staff praised it for the fact that its challenge comes from quality level design and not low quality.

(English)English Wikipedia"Adventure Island"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)