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Famicom AnalysisHokkaidō Rensa Satsujin: Ohōtsuku ni KiyuHokkaidō Rensa Satsujin: Ohōtsuku ni Kiyu — stories left
Stories left

Hokkaidō Rensa Satsujin: Ohōtsuku ni Kiyu — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Numbers (3)

I wanted to try that." "At the time, about 3 of us went." "At the time the editor at Famitsu (= Shiozaki) was in charge, and he liked crab.

In the "Game Report Card" reader poll run by the magazine Family Computer Magazine,it scored 24.38 out of 30, as shown below.

Hokkaido Rensa Satsujin: Okhotsk ni Kiyu -Tsuioku no Ryuhyo, Namida no Nipopo Ningyo- recorded sales of 20,000 plus 3370 copies as of 2 weeks after release.

Firsts and onlys (1)

At the time, although the story concept had already been completed, the development period was 1 years, because of Horii's busy schedule and the unfamiliar division of labour (this was the first game in which Horii stepped away from programming and concentrated on the scenario alone).

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)