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Famicom AnalysisSuper Real Baseball '88Super Real Baseball '88 — stories left
Stories left

Super Real Baseball '88 — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Numbers (1)

As noted above, the game came out in competition with baseball games from other companies released at the same time, such as Best Play Pro Yakyu and Kyukyoku Harikiri Stadium. In the game magazine Famitsu, across a 2-page spread, it read: "Baseball, Famista, Moepro, Exciting, I will keep these 4 carefully put away.

Changed from the original (1)

When it was first announced, advertisements gave a release date of 1988-5-22, but the release was postponed several times.

Reception (1)

Around 1990, when Tamio Okuda of Unicorn wrote a column in a music magazine under the title "What is a kusoge?", he took up this game and Ikki as typical examples of so-called kusoge and explained their content and controls.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)