Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
American reviewers held Nintendo's version to be an inferior product to the recalled Atari Games version.
In 2020, the "rolling" technique was developed by competitive NES Tetris player Chris "Cheez_fish" Martinez.
IGN noted that "almost everyone" regarded Nintendo's Tetris as inferior to Atari's Tetris, which was pulled from shelves due to licensing issues.
Computer Entertainer recommended Nintendo's Tetris only to consumers who had not played Atari's version, which it says has superior graphics, gameplay and optionsfurther calling its removal from stores "unfortunate for players" of puzzle games.
Electronic Gaming Monthly called Atari's version "more playable and in-depth" than Nintendo's.
In 2018, eleven classic Tetris experts were instructed to play with the next piece preview window disabled ("no next box").
As noted above this title was never released in Japan, but on 2024-12-12 it was released there for the first time as a download included in Family Computer Nintendo Classics, available to subscribers of Nintendo's Nintendo Switch Online service.
In its first six months of release by 1990, Nintendo's NES version of Tetris had sales of copies totaling (equivalent to $ in ), surpassing Spectrum HoloByte's versions for personal computers at 150,000 copies for (equivalent to $ in ) in the previous two years since 1988. , copies of the NES version were sold worldwide.
Computer Entertainer recommended Nintendo's Tetris only to consumers who had not played Atari's version, which it says has superior graphics, gameplay and optionsfurther calling its removal from stores "unfortunate for players" of puzzle games.
American reviewers held Nintendo's version to be an inferior product to the recalled Atari Games version.
This feature may have been scrapped due to a rushed development schedule, or to promote sales of the Game Link Cable which enables a two-player mode in Nintendo's Game Boy Tetris.
Although the highest game speed was intended to be unplayably difficult, it was shown to be manageable with novel button-mashing techniques developed in the 2020s, dramatically extending play sessions.
Although the highest game speed was intended to be unplayably difficult, it was shown to be manageable with novel button-mashing techniques developed in the 2020s, dramatically extending play sessions.
In its first six months of release by 1990, Nintendo's NES version of Tetris had sales of copies totaling (equivalent to $ in ), surpassing Spectrum HoloByte's versions for personal computers at 150,000 copies for (equivalent to $ in ) in the previous two years since 1988. , copies of the NES version were sold worldwide.
IGN noted that "almost everyone" regarded Nintendo's Tetris as inferior to Atari's Tetris, which was pulled from shelves due to licensing issues.
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