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Famicom AnalysisThe NewZealand StoryThe NewZealand Story — stories left
Stories left

The NewZealand Story — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Firsts and onlys (2)

The game was also converted for the Japanese FM Towns and X68000 systems, providing arcade-perfect conversions, but released exclusively in Japan since both computers were only available there.

The Mega Drive version (again, only released in Japan) had its levels based on the prototype version of the arcade game.

Numbers (1)

The game was included in the Amiga 500 Batman Pack, which was launched in September 1989 and sold over 2 million units.

Disputes (1)

In Japan, Game Machine listed The NewZealand Story on their November 15, 1988 issue as being the ninth most-successful table arcade unit of the month.

Reception (1)

While reviews highlighted the challenging and fun retro gameplay, they criticized the touch-stylus and spot-the-difference events as poorly implemented, and the level design sometimes seen as spiteful.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)