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Famicom AnalysisRadia Senki: ReimeihenRadia Senki: Reimeihen — stories left
Stories left

Radia Senki: Reimeihen — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

Among the four reviewers in Famitsu, two found the games movement two slow while two others said that it felt like a typical action RPG, despite the developers clearly trying to trying to develop some unique elements to it.

(English)English Wikipedia"Radia Senki: Reimeihen"from "Release and reception"

While one reviewer said the map is too small on the screen, another said the Tecmo's dynamic visuals are still as strong as they ever had been.

(English)English Wikipedia"Radia Senki: Reimeihen"from "Release and reception"

Firsts and onlys (1)

Though an English release was at one point planned, it was never released outside Japan, with only a prototype ever made.

(English)English Wikipedia"Radia Senki: Reimeihen"from "Introduction"

Cancellations and recalls (1)

Though an English release was at one point planned, it was never released outside Japan, with only a prototype ever made.

(English)English Wikipedia"Radia Senki: Reimeihen"from "Introduction"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)