Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Computer Gaming World in 1984 called F-15 "an excellent simulation" with "excellent documentation".
It stated that "the action is fast and furious ... the graphics are excellent".
The game won the "Action game of the Year" in the magazine's 1985 reader poll.
In a 1994 survey of wargames the magazine gave the title two stars out of five, stating that "the first 'classic' fighter simulation" was "well loved in its time" but "extremely dated".
Compute! listed the game in 1988 as one of "Our Favorite Games", stating that it "makes jet fighter combat nerve-wracking and fun at the same time".
The game was first released for Atari 8-bit computers, with ports appearing from 1985-87 for the Apple II, Commodore 64, ZX Spectrum, MSX, and Amstrad CPC.
It was also ported to the IBM PC as a self-booting disk, being one of the first games that MicroProse company released for IBM compatibles.
The initial IBM release came on a self-booting disk and supported only CGA graphics, but a revised version in 1986 was offered on 3.5" disks and added limited EGA support (which added the ability to change color palettes if an EGA card was present).
In a 1994 survey of wargames the magazine gave the title two stars out of five, stating that "the first 'classic' fighter simulation" was "well loved in its time" but "extremely dated".
It sold 250,000 copies by March 1987, and surpassed 1 million units in 1989.
It ultimately reached over 1.5 million sales overall, and was MicroProse's best-selling Commodore game as of late 1987.
It ultimately reached over 1.5 million sales overall, and was MicroProse's best-selling Commodore game as of late 1987.
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