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Super Famicom AnalysisImperiumImperium — stories left
Stories left

Imperium — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Numbers (3)

In the "Cross Review" feature of the magazine Famitsu,the game scored a total of 21 out of 40. In the "Game Report Card" reader poll run by Family Computer Magazine,it scored 16.32 out of 30, as shown below.

This score placed it 304th among all Super Famicom titles (323 titles in total, as of 1993).

In its September 1992 issue, Electronic Gaming Monthly estimated that Imperium was 80% complete and on track for November.

(English)English Wikipedia"Imperium"from "Development"

Disputes (1)

In its September 1992 issue, Electronic Gaming Monthly estimated that Imperium was 80% complete and on track for November.

(English)English Wikipedia"Imperium"from "Development"

People (1)

Super Gamer stated that the game had a novel power-up system and plenty of challenge, but found the graphics to be banal and the gameplay more frustrating than enjoyable.

(English)English Wikipedia"Imperium"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)