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Super Famicom AnalysisCliffhangerCliffhanger — stories left
Stories left

Cliffhanger — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Reception (1)

Reviewing the Sega CD version, GamePro criticized that the five platforming levels are repetitive to the point of monotony, praised the two snowboarding levels as "extremely challenging and fun", and complained at the game being weighted more towards the platforming levels than the snowboarding levels.

(English)English Wikipedia"Cliffhanger"from "Reception"

People (1)

Reviewing the Sega CD version, GamePro criticized that the five platforming levels are repetitive to the point of monotony, praised the two snowboarding levels as "extremely challenging and fun", and complained at the game being weighted more towards the platforming levels than the snowboarding levels.

(English)English Wikipedia"Cliffhanger"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)