Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Reviewing the Super NES version, GamePros Bonehead complained that the music becomes repetitive and the player character's skateboard "goes so fast you often miss power-ups and jumps", but praised the cutesy and humorous graphics and the simple enjoyability of the gameplay, and summarized the game as "about as good and as endearing" as the successful Joe and Mac games.
He criticized the incongruity between the cheerful, goofy player character and the murky background graphics, and said that though he agreed the gameplay is often reminiscent of Joe and Mac, he called it flat, unmotivating and not in par with other platform games.
They also criticized the lack of polish in the gameplay and controls.
Sega-16 gave the Mega-CD version a 4.0 out of 10.0 as it was criticized for utilizing the "extreme bad attitude" fad that was being popular through pop culture throughout the 1990s, that the game has offered and also claimed to have a lack of originality.
It was also criticized for having repetitive straightforward platforming elements within its gameplay and graphics, cheap obstacles and frustratingly difficult bosses.
Reviewing the Super NES version, GamePros Bonehead complained that the music becomes repetitive and the player character's skateboard "goes so fast you often miss power-ups and jumps", but praised the cutesy and humorous graphics and the simple enjoyability of the gameplay, and summarized the game as "about as good and as endearing" as the successful Joe and Mac games.
He criticized the incongruity between the cheerful, goofy player character and the murky background graphics, and said that though he agreed the gameplay is often reminiscent of Joe and Mac, he called it flat, unmotivating and not in par with other platform games.
Sega-16 gave the Mega-CD version a 4.0 out of 10.0 as it was criticized for utilizing the "extreme bad attitude" fad that was being popular through pop culture throughout the 1990s, that the game has offered and also claimed to have a lack of originality.
It was also criticized for having repetitive straightforward platforming elements within its gameplay and graphics, cheap obstacles and frustratingly difficult bosses.
The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.