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Super Famicom AnalysisPower InstinctPower Instinct — stories left
Stories left

Power Instinct — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Firsts and onlys (6)

Released in Japan as , the first game of the series was released in 1993.

(English)English Wikipedia"Power Instinct"from "''Power Instinct''"

The PlayStation version, retitled , was only released in Japan.

(English)English Wikipedia"Power Instinct"from "''Power Instinct 2''"

Released in 2003, it was one of the last games to be released on the Neo Geo.

(English)English Wikipedia"Power Instinct"from "''Matrimelee''"

Soundtracks to the first five games in the series were also released.

(English)English Wikipedia"Power Instinct"from "Merchandise"

Pony Canyon/Scitron released the first four, while Noise Factory released the Matrimelee soundtrack.

(English)English Wikipedia"Power Instinct"from "Merchandise"

In 2005, Noise Factory released a box set of all soundtracks to the first five games in the series, along with a 2005 calendar featuring art from them.

(English)English Wikipedia"Power Instinct"from "Merchandise"

Numbers (2)

Goketsuji Ichizoku is both the name of a fighting game series developed by Atlus and the name of its 1 entry; it drew attention before release because every character belongs to one bloodline, the protagonist is an old woman, and she absorbs opponents' vitality to grow younger.

Its total view count ranked 1 among all videos until it was overtaken in 2008/1 by "[Hatsune Miku] Miku Miku ni Shite Ageru" (as of 2023/3 it ranks 3 among all videos).

Japanese Wikipedia"Power Instinct", from "Let's Go! Onmyouji"

People (2)

A reviewer for Next Generation said the game has "average graphics, decent play control, and moves you've mostly seen before. ...

(English)English Wikipedia"Power Instinct"from "Reception"

The Sega Saturn port of the game included some features like being able to play as Damian, Bristol Weller, and Bristol-D once the player beats the game with certain characters, the possibility of four players to play at the same time by way of the Saturn's multi-tap and an "Omake Mode" where the players can view artwork of the characters for the game.

(English)English Wikipedia"Power Instinct"from "''Groove on Fight''"

Cancellations and recalls (1)

The Mega Drive version, which was never released outside of Japan, has a Battle Royal mode where 1 or 2 players can select a team, with an option to hide the characters being chosen so they are not revealed until the fight.

(English)English Wikipedia"Power Instinct"from "''Power Instinct''"

Reception (1)

They praised the double jumps and special moves, but criticized the "passable" graphics and sound and the fact that the boss is just a palette swap of a playable character.

(English)English Wikipedia"Power Instinct"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)