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Super Famicom AnalysisNo EscapeNo Escape — stories left
Stories left

No Escape — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

Former producer Mike Arkin stated that it did not ship due to Sony's realization that the console was a failure.

(English)English Wikipedia"No Escape"from "Development and release"

Next Generation reviewed the Genesis version of the game, rating it one star out of five, and stated that "the only way to escape the annoying gameplay, repetitive soundtrack, and frustrating control is to not get caught buying this game!"

(English)English Wikipedia"No Escape"from "Reception"

Firsts and onlys (2)

He claimed to have been gifted quite possibly the only physical copy of the Sega CD version of the game, but that he had misplaced it.

(English)English Wikipedia"No Escape"from "Development and release"

Next Generation reviewed the Genesis version of the game, rating it one star out of five, and stated that "the only way to escape the annoying gameplay, repetitive soundtrack, and frustrating control is to not get caught buying this game!"

(English)English Wikipedia"No Escape"from "Reception"

Cancellations and recalls (1)

A Sega CD port was announced and advertised for release by Sony Imagesoft but was cancelled.

(English)English Wikipedia"No Escape"from "Development and release"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)