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Super Famicom AnalysisTin StarTin Star — stories left
Stories left

Tin Star — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Reception (2)

The music and sound effects were praised for capturing a Wild West aesthetic, and the humor and story was enjoyed by many critics.

(English)English Wikipedia"Tin Star"from "Reception"

However, Consoles+ found it much harder with easy segments in scarcity; and an Última Generación writer criticized a difficulty spike from the fifth to the sixth day, also finding it tough and annoying to kill small enemies.

(English)English Wikipedia"Tin Star"from "Reception"

Firsts and onlys (1)

It is the third Software Creations game to be published by Nintendo, after Ken Griffey Jr. Presents Major League Baseball (1994) and (only in Europe) Plok!

(English)English Wikipedia"Tin Star"from "Introduction"

Numbers (1)

An estimated 50,000 copies of the game were sold.

(English)English Wikipedia"Tin Star"from "Reception"

Difficulty (1)

However, Consoles+ found it much harder with easy segments in scarcity; and an Última Generación writer criticized a difficulty spike from the fifth to the sixth day, also finding it tough and annoying to kill small enemies.

(English)English Wikipedia"Tin Star"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)