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Super Famicom AnalysisWCW SuperBrawl WrestlingWCW SuperBrawl Wrestling — stories left
Stories left

WCW SuperBrawl Wrestling — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Firsts and onlys (1)

It was the only WCW game to be released on the Super NES, and the last to be produced by FCI, Inc. A Sega Genesis version was planned but never released.

Cancellations and recalls (1)

It was the only WCW game to be released on the Super NES, and the last to be produced by FCI, Inc. A Sega Genesis version was planned but never released.

Changed from the original (1)

It was the only WCW game to be released on the Super NES, and the last to be produced by FCI, Inc. A Sega Genesis version was planned but never released.

Reception (1)

They praised several game features and licensing tie-ins such as digitized images and sound bites of popular wrestlers, but were critical of its "stiff" animation and "mediocre" gameplay.

People (1)

They praised several game features and licensing tie-ins such as digitized images and sound bites of popular wrestlers, but were critical of its "stiff" animation and "mediocre" gameplay.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)