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Super Famicom AnalysisX-Men: Mutant ApocalypseX-Men: Mutant Apocalypse — stories left
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X-Men: Mutant Apocalypse — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (4)

Though they remarked that it "may become repetitive after a while", GamePro concluded that the game is "a solid hit," particularly praising the graphics, the high difficulty, and the Street Fighter II stylistics.

Next Generation stated that "While it would've been nice to see more X-people, this game plays great.

In a 2011 retrospective, GamePro listed the game's "strong soundtrack, unlimited powers and a focus on combat rather than platforming," as well as the fact that the levels can be beaten in any order, among its strong features, but criticised a "fairly limited" moveset of the characters.

IGN ranked the game 78th on their "Top 100 SNES Games of All Time".

Firsts and onlys (1)

It was the first game Capcom released based on the franchise, released a month before the fighting game titled X-Men: Children of the Atom, also released in 1994.

Difficulty (1)

Though they remarked that it "may become repetitive after a while", GamePro concluded that the game is "a solid hit," particularly praising the graphics, the high difficulty, and the Street Fighter II stylistics.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)