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Super Famicom AnalysisRadical DreamersRadical Dreamers — stories left
Stories left

Radical Dreamers — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Reception (1)

While limited, the original's coverage in news and fan sites have praised its narrative and tone.

(English)English Wikipedia"Radical Dreamers"from "Introduction"

Firsts and onlys (1)

It was first released for broadcast starting February 3 that year.

Changed from the original (1)

Square originally wanted to include the game as part of the PlayStation port of Chrono Trigger, but Kato stopped them due to his dissatisfaction with the final product.

Bugs and tricks (1)

On Christmas Day 2005, Demiforce and Radical R released the final version (1.4) of the translation, which fixed remaining minor bugs.

People (1)

Having never played a Chrono game prior, the reviewer stated, "I was still able to follow the story and be drawn into the world of colorful characters.

(English)English Wikipedia"Radical Dreamers"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)