Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
It was created for the Super Famicom's add-on, the Satellaview, first datacasting the game on November 2, 1997.
The game received its first re-release outside of Japan on the Nintendo Classics service on January 24, 2025.
Taking advantage of the larger memory of the Nintendo Power cartridge (3 times that of Satellaview), the creators not only expanded the number of puzzles, but added a more in-depth tutorial, and additional hints towards completing the game.
The game was first released as the November portion of the Satellaview monthly game contest, and consisted of 50 levels with 5 additional bonus levels.
This was the last version released for Satellaview.
It was one of the last video games released for the Super Famicom.
On January 24, 2025, Sutte Hakkun was re-released on the Nintendo Classics service for Nintendo Switch Online members, marking its first release outside of Japan.
In the rebroadcast version after the event ended, a results screen was shown in place of the entry conditions, and the points scored for places 1-5 and place 100 were made public.
It was initially sold for 3,000 yen, and in month 5 of the following year it was marked down to 2,000 yen together with the other rewrite-only titles.
In the "Cross Review" feature of Weekly Famitsu, the reviewers Mizu-Pin, Kaze no You ni Nagata, Isabella Nagano and Bunbunmaru all gave it 7 out of 10, and 2 of them named it a recommended title of the week.
The final release was a cartridge version of the 1998 Nintendo Power release, which sold for 4,200 yen.
Masanobu Suzui of Indies Zero mentioned in 2019 the existence of unreleased titles, among them a Famicom ROM cartridge version, a Game Boy version and a Game Boy Color version.
In 2020, ROMs for unreleased Game Boy and Game Boy Color versions of the game, the latter titled Sutte Hakkun GB, were found in the Nintendo data leak.
It was initially sold for 3,000 yen, and in month 5 of the following year it was marked down to 2,000 yen together with the other rewrite-only titles.
The event version and BS version 2 are set on "the island where Hakkun lives", and the 98 winter event version on "the island next to it", but their names are not given in the game.
Winning reveals part of the hidden command needed to bring up "See the answer".
In response to the significant decrease in the number of original games presented over Satellaview's "Super Famicom Hour" data broadcast in 1996, Nintendo began the "Monthly Game Event" series in 1997, where a new game would be broadcast each month for the Super Famicom.
Dustin Bailey of GamesRadar+ described how the game developed a cult following, considering it one of the best Satellaview titles.
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