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Super Famicom AnalysisSutte HakkunSutte Hakkun — stories left
Stories left

Sutte Hakkun — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Firsts and onlys (7)

It was created for the Super Famicom's add-on, the Satellaview, first datacasting the game on November 2, 1997.

(English)English Wikipedia"Sutte Hakkun"from "Introduction"

The game received its first re-release outside of Japan on the Nintendo Classics service on January 24, 2025.

(English)English Wikipedia"Sutte Hakkun"from "Introduction"

Taking advantage of the larger memory of the Nintendo Power cartridge (3 times that of Satellaview), the creators not only expanded the number of puzzles, but added a more in-depth tutorial, and additional hints towards completing the game.

(English)English Wikipedia"Sutte Hakkun"from "Release"

The game was first released as the November portion of the Satellaview monthly game contest, and consisted of 50 levels with 5 additional bonus levels.

(English)English Wikipedia"Sutte Hakkun"from "Release"

This was the last version released for Satellaview.

(English)English Wikipedia"Sutte Hakkun"from "Release"

It was one of the last video games released for the Super Famicom.

(English)English Wikipedia"Sutte Hakkun"from "Release"

On January 24, 2025, Sutte Hakkun was re-released on the Nintendo Classics service for Nintendo Switch Online members, marking its first release outside of Japan.

(English)English Wikipedia"Sutte Hakkun"from "Release"

Numbers (4)

In the rebroadcast version after the event ended, a results screen was shown in place of the entry conditions, and the points scored for places 1-5 and place 100 were made public.

Japanese Wikipedia"Sutte Hakkun"from "Series titlesIndex"

It was initially sold for 3,000 yen, and in month 5 of the following year it was marked down to 2,000 yen together with the other rewrite-only titles.

Japanese Wikipedia"Sutte Hakkun"from "Series titlesIndex"

In the "Cross Review" feature of Weekly Famitsu, the reviewers Mizu-Pin, Kaze no You ni Nagata, Isabella Nagano and Bunbunmaru all gave it 7 out of 10, and 2 of them named it a recommended title of the week.

The final release was a cartridge version of the 1998 Nintendo Power release, which sold for 4,200 yen.

(English)English Wikipedia"Sutte Hakkun"from "Release"

Cancellations and recalls (2)

Masanobu Suzui of Indies Zero mentioned in 2019 the existence of unreleased titles, among them a Famicom ROM cartridge version, a Game Boy version and a Game Boy Color version.

Japanese Wikipedia"Sutte Hakkun"from "Unreleased versions for other platforms"

In 2020, ROMs for unreleased Game Boy and Game Boy Color versions of the game, the latter titled Sutte Hakkun GB, were found in the Nintendo data leak.

(English)English Wikipedia"Sutte Hakkun"from "Release"

Changed from the original (1)

It was initially sold for 3,000 yen, and in month 5 of the following year it was marked down to 2,000 yen together with the other rewrite-only titles.

Japanese Wikipedia"Sutte Hakkun"from "Series titlesIndex"

Origins (1)

The event version and BS version 2 are set on "the island where Hakkun lives", and the 98 winter event version on "the island next to it", but their names are not given in the game.

Japanese Wikipedia"Sutte Hakkun"from "Supplementary notes"

Bugs and tricks (1)

Winning reveals part of the hidden command needed to bring up "See the answer".

Japanese Wikipedia"Sutte Hakkun"from "Elements only in the retail version"

People (1)

In response to the significant decrease in the number of original games presented over Satellaview's "Super Famicom Hour" data broadcast in 1996, Nintendo began the "Monthly Game Event" series in 1997, where a new game would be broadcast each month for the Super Famicom.

(English)English Wikipedia"Sutte Hakkun"from "Development"

Reception (1)

Dustin Bailey of GamesRadar+ described how the game developed a cult following, considering it one of the best Satellaview titles.

(English)English Wikipedia"Sutte Hakkun"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)