chihiroryTo the list
Arcade Board ArchiveSuzuka 8 Hours (World, Rev C)Suzuka 8 Hours (World, Rev C) — stories left
Stories left

Suzuka 8 Hours (World, Rev C) — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

Suzuka 8 Hours was later ported to the SNES, in 1993 by Arc System Works; the game simulates the actual eight-hour race as eight "virtual hours", or over ninety "real-time" minutes.

(English)English Wikipedia"Suzuka 8 Hours"from "Release"

In their review of the SNES version, GamePro criticized the absence of sound from CPU competitors' engines and the "distracting" music, but they praised the responsive controls and "sharp" graphics.

(English)English Wikipedia"Suzuka 8 Hours"from "Reception"

Reception (2)

It was one of America's top five best-selling arcade games of 1992, receiving the Gold Award at the American Amusement Machine Association (AAMA) trade show for sales excellence.

(English)English Wikipedia"Suzuka 8 Hours"from "Reception"

In their review of the SNES version, GamePro criticized the absence of sound from CPU competitors' engines and the "distracting" music, but they praised the responsive controls and "sharp" graphics.

(English)English Wikipedia"Suzuka 8 Hours"from "Reception"

Where these sentences come from

The sentences quoted on this page were taken from the Japanese and English Wikipedia articles exactly as they stand. Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — usable under those terms. They are the work of the people who wrote them.

Read counts, Japanese titles, genres and release dates were counted from the Japanese and English Wikipedia and from Wikidata. No Wikipedia prose was copied (only the facts are used).