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Lode Runner — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (12)

When Smith came to Japan for the 1985 event described elsewhere, he said in an interview: "Thanks to it I got a house with 4 bedrooms and a pool, a motorboat, and 2 Porsches."

Japanese Wikipedia"Lode Runner"from "The production process"

Smith submitted a rough version to Broderbund around October 1982 and received a short rejection letter which said "Thank you for submitting your game concept.

(English)English Wikipedia"Lode Runner"from "Development"

Softline in 1983 praised Lode Runner, calling it "smooth, thoughtful, and quite addictive".

(English)English Wikipedia"Lode Runner"from "Reception"

Computer Gaming World praised Lode Runners unusually easy-to-use level editor and the strategy necessary for an arcade title, describing it as "one of the few thinking men's arcade games".

(English)English Wikipedia"Lode Runner"from "Reception"

Ahoy! in 1984 called it "a top-notch action game that requires both a quick mind and an agile joystick".

(English)English Wikipedia"Lode Runner"from "Reception"

The Commodore 64 Home Companion said "there's lots of education hidden in" the level editor, concluding Lode Runner "is one of the first of a new breed of computer game that lets the player be a creator".

(English)English Wikipedia"Lode Runner"from "Reception"

In 1986, Ahoy! described the Commodore 64 version's graphics as "sparse, but attractive" with "evocatively animated" characters.

(English)English Wikipedia"Lode Runner"from "Reception"

In 1984, Lode Runner was awarded "1984 Computer Game of the Year" at the 5th annual Arkie Awards.

(English)English Wikipedia"Lode Runner"from "Reception"

Judges praised its "outstanding design", and described it as "fascinating", "irresistible", and as "the thinking player's climbing conquest".

(English)English Wikipedia"Lode Runner"from "Reception"

GameSpot named Lode Runner as one of the "Greatest Games of All Time".

(English)English Wikipedia"Lode Runner"from "Reception"

In 2010, Time rated Lode Runner #1 in "The 10 Greatest Games for the Apple II" list.

(English)English Wikipedia"Lode Runner"from "Reception"

Tetris designer Alexey Pajitnov stated in 2008 that Lode Runner was his favorite puzzle game for many years.

(English)English Wikipedia"Lode Runner"from "Reception"

Firsts and onlys (10)

Bandai's first Game Boy title.

Japanese Wikipedia"Lode Runner"from "Sequels and arranged versions"

However, around the time the console launched, Nintendo approached Hudson about developing Family BASIC — one of the 1 peripherals — which led Hudson to enter the Family Computer market; in 1984/7, Nuts & Milk and Lode Runner were released as the first third-party titles.

Japanese Wikipedia"List of Family Computer games", from "Formats and changes of released software"

At the University of Washington in 1981, Bratsanos took Fortran classes and, with fellow student Tracy Steinbeck, began porting Suicide to the university's computers; first to a Prime Computer 550 minicomputer limited to one building on the UW campus, then to VAX minicomputers, which had more terminals available on campus.

(English)English Wikipedia"Lode Runner"from "Development"

The published game would retain this level editor, becoming one of the first to allow players to extend the gameplay with their own content.

(English)English Wikipedia"Lode Runner"from "Development"

The Commodore 64 Home Companion said "there's lots of education hidden in" the level editor, concluding Lode Runner "is one of the first of a new breed of computer game that lets the player be a creator".

(English)English Wikipedia"Lode Runner"from "Reception"

Orson Scott Card wrote in Compute! in 1989 that its editor was the first game which let him and his family express their creativity through gaming.

(English)English Wikipedia"Lode Runner"from "Reception"

It went on to be Japan's ninth highest-grossing table arcade game during the first half of 1986.

(English)English Wikipedia"Lode Runner"from "Arcade"

Another title, Battle Lode Runner, was originally exclusive to Japan, but made available on 23 April 2007 as the first Japan-only game to appear on Nintendo's Virtual Console service.

(English)English Wikipedia"Lode Runner"from "1990s"

There is also a Cubic Lode Runner, a 3-D Lode Runner variant released only in Japan for the GameCube and PlayStation 2.

(English)English Wikipedia"Lode Runner"from "1990s"

The NES version, developed by Hudson Soft, marked the first appearance of Bombermen as the opposing robots.

(English)English Wikipedia"Lode Runner"from "1990s"

Numbers (7)

The import price in Japan was around 11,000 yen.

Japanese Wikipedia"Lode Runner"from "The production process"

Sales at that point were about 150,000 copies in the United States and about 2,000,000 copies in Japan (including the Famicom version).

Japanese Wikipedia"Lode Runner"from "The production process"

Cumulative shipments in Japan were 1,100,000 copies.

Japanese Wikipedia"Lode Runner"from "Family Computer version"

The stages in the 2-player mode are made up of entries solicited from users immediately after the previous game's release.

Japanese Wikipedia"Lode Runner"from "Sequels and arranged versions"

It was Broderbund's second best-selling Commodore game as of late 1987, and sales had surpassed 300,000 copies by August 1984.

(English)English Wikipedia"Lode Runner"from "Reception"

By 1985, the game had sold just as many copies in Japan. , Hudson Soft's Famicom (NES) version had sold about 1.5 million cartridges in Japan and all versions of the game had sold over 3 million units worldwide, including more than 2 million sales in Japan alone.

(English)English Wikipedia"Lode Runner"from "Reception"

In 2017 Tozai Games released Lode Runner Legacy which contains several versions of the game; one which stays nearly 100% faithful to the original game in both graphics and sound, others that have newly designed levels, a more cartoonish graphic approach with modern effects and sounds, and one version having co-op gameplay.

(English)English Wikipedia"Lode Runner"from "2020s"

Reception (6)

It was Broderbund's second best-selling Commodore game as of late 1987, and sales had surpassed 300,000 copies by August 1984.

(English)English Wikipedia"Lode Runner"from "Reception"

Softline in 1983 praised Lode Runner, calling it "smooth, thoughtful, and quite addictive".

(English)English Wikipedia"Lode Runner"from "Reception"

Computer Gaming World praised Lode Runners unusually easy-to-use level editor and the strategy necessary for an arcade title, describing it as "one of the few thinking men's arcade games".

(English)English Wikipedia"Lode Runner"from "Reception"

The magazine praised the IBM PC version's graphics, increasingly difficult level design, and the level editor.

(English)English Wikipedia"Lode Runner"from "Reception"

Video magazine reported that it was the 6th best-selling recreational title in March and April of 1985.

(English)English Wikipedia"Lode Runner"from "Reception"

Judges praised its "outstanding design", and described it as "fascinating", "irresistible", and as "the thinking player's climbing conquest".

(English)English Wikipedia"Lode Runner"from "Reception"

Changed from the original (5)

The game was renamed Kong following the release of Nintendo's arcade platformer Donkey Kong that year, and evolved the concepts of Suicide while still using ASCII character graphics.

(English)English Wikipedia"Lode Runner"from "Development"

Following requests of his nephew, Smith recreated a crude, playable version of Kong in 6502 assembly language on an Apple II Plus over one weekend in 1982, and renamed the game Miner.

(English)English Wikipedia"Lode Runner"from "Development"

Lode Runner was originally released on June 23, 1983.

(English)English Wikipedia"Lode Runner"from "Release and ports"

Lode Runner Online: The Mad Monks' Revenge, the 1995 remake which replaced all the elements of the previous games and added online play.

(English)English Wikipedia"Lode Runner"from "1990s"

Another title, Battle Lode Runner, was originally exclusive to Japan, but made available on 23 April 2007 as the first Japan-only game to appear on Nintendo's Virtual Console service.

(English)English Wikipedia"Lode Runner"from "1990s"

Disputes (3)

In Japan, Game Machine listed Lode Runner on their August 1, 1984 issue as being the most successful table arcade cabinet of the month.

(English)English Wikipedia"Lode Runner"from "Arcade"

In Japan, Game Machine listed Lode Runner: The Bungeling Strikes Back on their March 1, 1985 issue as the seventh most successful table arcade unit of the month.

(English)English Wikipedia"Lode Runner"from "Arcade"

In Japan, Game Machine listed it on their December 15, 1985 issue as the top-grossing table arcade unit during that month.

(English)English Wikipedia"Lode Runner"from "Arcade"

Difficulty (2)

Broderbund released an enhanced version, Championship Lode Runner, in 1985, with 50 levels and a higher difficulty.

(English)English Wikipedia"Lode Runner"from "Release and ports"

The magazine praised the IBM PC version's graphics, increasingly difficult level design, and the level editor.

(English)English Wikipedia"Lode Runner"from "Reception"

Cancellations and recalls (2)

An unreleased version of the game for the Atari Lynx was discovered in 2008 on an old Atari Corp. hard drive.

(English)English Wikipedia"Lode Runner"from "1990s"

It was announced as being made in partnership between Intellivision Entertainment and Tozai Games, however after the sale of the Intellivision IP to Atari in 2024, there has been no news on whether the game has continued or cancelled development.

(English)English Wikipedia"Lode Runner"from "2020s"

Origins (1)

The manual for the Sega version of Championship Lode Runner has a character introduction page, which states that the protagonist is a member of the Galactic Patrol named Keen and that the enemy characters are guards of the Bungeling Empire. This game's manual only calls the protagonist the "player" and the enemy characters the "enemies".

Differences overseas (1)

The Famicom version was released by Hudson Soft in 1984 (North American NES release in 1986) and became one of the earliest third-party games made for that system.

(English)English Wikipedia"Lode Runner"from "Release and ports"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)