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Famicom AnalysisFlappyFlappy — stories left
Stories left

Flappy — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Numbers (3)

It was also lined up in the 100 yen PC software series "ROMDiA" and was sold at 100 yen shops and at Daily Yamazaki.

Japanese Wikipedia"FLAPPY"from "Series titles"

In the "Cross Review" feature of the magazine Famitsu, the game scored a total of 18.

In the "Game Report Card" reader poll run by the magazine Family Computer Magazine,it scored 16.30 out of 30.

Bugs and tricks (2)

Around the time the game went on sale, the magazine Technopolis printed the resume passwords as a trick article, which caused trouble.

Family Computer Magazine, published a few months after the release of the Famicom version, printed a trick to "display the passwords for every stage".

Firsts and onlys (1)

Flappy first appeared on the Sharp X1 home computer in 1983.

(English)English Wikipedia"Flappy"from "Introduction"

Difficulty (1)

Ports for the MSX computer line and the Family Computer were released in 1985. dB-SOFT produced a sequel with more difficult puzzles called King Flappy for the benefit of anyone who managed to clear the original 200 levels (or "sides" or "scenes" as the game calls them).

(English)English Wikipedia"Flappy"from "Introduction"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)