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Famicom AnalysisTerra CrestaTerra Cresta — stories left
Stories left

Terra Cresta — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Firsts and onlys (3)

Although the game is positioned as a sequel to the company's Moon Cresta, game designer Shigeki Fujiwara said in a later interview that the title at the planning stage was Terra Hawk -Chikyu Dakkan Shirei-, and that its being a sequel to Moon Cresta was a setting added during development.

It is the sequel to the 1980 fixed shooter Moon Cresta, Nichibutsu's first big hit in arcades, and the second installment of the Cresta series.

(English)English Wikipedia"Terra Cresta"from "Introduction"

In 1992, Japanese developer Dempa ported both Terra Cresta and its predecessor Moon Cresta to the X68000 as the debut title in their Video Game Anthology line of arcade game re-releases, titled Video Game Anthology Vol. 1 – Moon Cresta / Terra Cresta.

(English)English Wikipedia"Terra Cresta"from "Conversions"

Differences overseas (2)

It was also ported to the NES, where the music was changed to suit overseas tastes.

The Famicom release was later published in North America for the Nintendo Entertainment System by Vic Tokai; it features a few alterations from the Japanese version, such as a remade soundtrack and the ability to customize the position of the player's ships when they separate from formation.

(English)English Wikipedia"Terra Cresta"from "Conversions"

Reception (2)

They greatly praised Terra Cresta for its unique power-up system in particular, namely the ability to split the different ships apart for a short while, and favorably compared the gameplay itself to Xevious for its design and challenge, alongside its several nods to Japanese science-fiction shows and mecha.

(English)English Wikipedia"Terra Cresta"from "Reception"

Hardcore Gaming 101 also praised Kenji Yoshida's arcade soundtrack, which used the Yamaha YM3526 sound chip, as well as the Nintendo Entertainment System version's soundtrack for being an improvement over the Japanese Family Computer version's score.

(English)English Wikipedia"Terra Cresta"from "Reception"

Changed from the original (1)

It was also ported to the NES, where the music was changed to suit overseas tastes.

Cancellations and recalls (1)

It had been announced for release in 1989-4, but was cancelled.

Numbers (1)

In the "Game Report Card" reader poll run by the magazine Family Computer Magazine,it scored 20.24 out of 30, as shown below.

Disputes (1)

In Japan, Game Machine listed Terra Cresta on their October 15, 1985 issue as being the third most-successful table arcade unit of the month.

(English)English Wikipedia"Terra Cresta"from "Reception"

People (1)

In their coverage of the series in 2016, Retro Gamer magazine liked the game's enhancements over titles like Xevious, alongside its "then-contemporary" power-up system.

(English)English Wikipedia"Terra Cresta"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)