Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
In a December 2010 interview, Wise said that he found the NES sound board work challenging.
Wise recalled thinking that his first NES projects sounded like doorbells.
She praised the innovative ski controls, but said it lacked "staying power" and considered it an "above average" game without the ski controls.
German magazine Aktueller Software Markt highly commended Slaloms animations (particularly its use of scrolling and perspective) and said its sounds were mediocre.
He said that the game was repetitive, too simple, and not fun for adults.
He said that even though it was an early release in the console's lifespan, Slalom was on par with the 1979 Intellivision's capabilities.
The magazine's Stuart Hunt wrote in December 2010, on Rare's 25th anniversary, that the game was "fun but quite simplistic" in its lack of race variety.
He said, though, that the game showcased how the company could maximize the system resources of the NES.
It was first released in arcades in North America for the Nintendo VS. System in 1986, as with most Nintendo-published games of the era; it was then released for the console in North America in August 1987 and in Europe later that year.
Slalom is the first NES game developed outside Japan (in this case, the United Kingdom), the Stamper brothers' first game released under the Rare brand and the first non-Japanese game to be published by Nintendo.
Nintendo was astonished at their effort, and made Rare its first Western developer, beginning a long and close collaboration between Rare and Nintendo of America founder and president Minoru Arakawa.
Slalom was Rare's first video game developed as a new company.
The music is the first NES composing job by Rare's video game composer David Wise.
Wise recalled thinking that his first NES projects sounded like doorbells.
The NES version of Slalom received preview coverage in early 1987 in the first issue of Nintendo Fun Club News – the predecessor to the company's official monthly magazine Nintendo Power – citing the arcade conversion to the NES.
Slalom is an arcade game released by Nintendo in 1986 and not sold in Japan.
Wise recalled thinking that his first NES projects sounded like doorbells.
Slalom, originally released as VS. Slalom, is a skiing sports video game developed by Rare and published by Nintendo for the Nintendo Entertainment System.
Slalom was originally released in 1986 in arcades as part of the Nintendo VS. System and is titled VS. Slalom.
She praised the innovative ski controls, but said it lacked "staying power" and considered it an "above average" game without the ski controls.
Power Play and Gen4 similarly praised the animations.
The NES version of Slalom received preview coverage in early 1987 in the first issue of Nintendo Fun Club News – the predecessor to the company's official monthly magazine Nintendo Power – citing the arcade conversion to the NES.
It was featured in the following Summer 1987 issue with a brief overview and expert tips.
The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.