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Slalom — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (8)

In a December 2010 interview, Wise said that he found the NES sound board work challenging.

(English)English Wikipedia"Slalom"from "Development"

Wise recalled thinking that his first NES projects sounded like doorbells.

(English)English Wikipedia"Slalom"from "Development"

She praised the innovative ski controls, but said it lacked "staying power" and considered it an "above average" game without the ski controls.

(English)English Wikipedia"Slalom"from "Reception"

German magazine Aktueller Software Markt highly commended Slaloms animations (particularly its use of scrolling and perspective) and said its sounds were mediocre.

(English)English Wikipedia"Slalom"from "Reception"

He said that the game was repetitive, too simple, and not fun for adults.

(English)English Wikipedia"Slalom"from "Reception"

He said that even though it was an early release in the console's lifespan, Slalom was on par with the 1979 Intellivision's capabilities.

(English)English Wikipedia"Slalom"from "Reception"

The magazine's Stuart Hunt wrote in December 2010, on Rare's 25th anniversary, that the game was "fun but quite simplistic" in its lack of race variety.

(English)English Wikipedia"Slalom"from "Reception"

He said, though, that the game showcased how the company could maximize the system resources of the NES.

(English)English Wikipedia"Slalom"from "Reception"

Firsts and onlys (7)

It was first released in arcades in North America for the Nintendo VS. System in 1986, as with most Nintendo-published games of the era; it was then released for the console in North America in August 1987 and in Europe later that year.

(English)English Wikipedia"Slalom"from "Introduction"

Slalom is the first NES game developed outside Japan (in this case, the United Kingdom), the Stamper brothers' first game released under the Rare brand and the first non-Japanese game to be published by Nintendo.

(English)English Wikipedia"Slalom"from "Introduction"

Nintendo was astonished at their effort, and made Rare its first Western developer, beginning a long and close collaboration between Rare and Nintendo of America founder and president Minoru Arakawa.

(English)English Wikipedia"Slalom"from "Development"

Slalom was Rare's first video game developed as a new company.

(English)English Wikipedia"Slalom"from "Development"

The music is the first NES composing job by Rare's video game composer David Wise.

(English)English Wikipedia"Slalom"from "Development"

Wise recalled thinking that his first NES projects sounded like doorbells.

(English)English Wikipedia"Slalom"from "Development"

The NES version of Slalom received preview coverage in early 1987 in the first issue of Nintendo Fun Club News – the predecessor to the company's official monthly magazine Nintendo Power – citing the arcade conversion to the NES.

(English)English Wikipedia"Slalom"from "Reception"

Cancellations and recalls (2)

Slalom is an arcade game released by Nintendo in 1986 and not sold in Japan.

Japanese Wikipedia"Slalom"from "Introduction"

Wise recalled thinking that his first NES projects sounded like doorbells.

(English)English Wikipedia"Slalom"from "Development"

Changed from the original (2)

Slalom, originally released as VS. Slalom, is a skiing sports video game developed by Rare and published by Nintendo for the Nintendo Entertainment System.

(English)English Wikipedia"Slalom"from "Introduction"

Slalom was originally released in 1986 in arcades as part of the Nintendo VS. System and is titled VS. Slalom.

(English)English Wikipedia"Slalom"from "Development"

Reception (2)

She praised the innovative ski controls, but said it lacked "staying power" and considered it an "above average" game without the ski controls.

(English)English Wikipedia"Slalom"from "Reception"

Power Play and Gen4 similarly praised the animations.

(English)English Wikipedia"Slalom"from "Reception"

Disputes (2)

The NES version of Slalom received preview coverage in early 1987 in the first issue of Nintendo Fun Club News – the predecessor to the company's official monthly magazine Nintendo Power – citing the arcade conversion to the NES.

(English)English Wikipedia"Slalom"from "Reception"

It was featured in the following Summer 1987 issue with a brief overview and expert tips.

(English)English Wikipedia"Slalom"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)