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Renegade — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Differences overseas (8)

The overseas version was retitled RENEGADE, and the graphics of most characters were changed. It was published by Taito America. The Taito logo appears on the instruction card and flyer of the Japanese Kunio-kun, and the RENEGADE title screen shows Taito America alongside Technos Japan.

Japanese Wikipedia"Renegade"from "Introduction"

Released only outside Japan, by Sega in 1993, and developed by Natsume.

It was ported from the NES version, and the final boss "Sabu" was changed to a different character named "LUCAS".

From 2015-12-22, the overseas version RENEGADE has also been distributed free of charge to those covered by the campaign.

The game's Western localization Renegade also spawned its own spin-off series from British company Ocean Software on home computers, with the sequels Target: Renegade (1988) and Renegade III: The Final Chapter (1989).

(English)English Wikipedia"Renegade"from "Introduction"

The title of the Japanese version was influenced by Konami's arcade game, Shinnyuushain Tooru-Kun (known outside Japan as Mikie).

(English)English Wikipedia"Renegade"from "Localization and ports"

After Nekketsu Kōha Kunio-kun, Technos Japan reused the Kunio character for several more games, beginning with Nekketsu Kōkō Dodgeball Bu (the Japanese version of Super Dodge Ball) released for the arcades and the Famicom/NES.

(English)English Wikipedia"Renegade"from "Localization and ports"

Future Kunio-kun games were localized in North America without the branding as Super Dodge Ball, River City Ransom and Nintendo World Cup, the latter being a collaboration with Nintendo.

(English)English Wikipedia"Renegade"from "Sequels and related games"

Firsts and onlys (7)

This was the first port of the arcade version, but it has many problems and the conversion is of low fidelity.

In the Gamest Mook The Best Game 2, based on a poll covering every arcade game released up to 1998, it was chosen as one of "The Best Games", recognised as a classic, outstanding, brilliant title. The book noted that it was the first game to introduce the ideas of throws, ring-outs, and attacks on downed opponents, and praised it as "a strikingly novel and groundbreaking fighting action game".

Some were released overseas, such as River City Ransom (the American version of Downtown Nekketsu Monogatari), Nintendo World Cup (Nekketsu Kōkō Dodgeball Bu: Soccer Hen) and Crash 'n the Boys: Street Challenge (Bikkuri Nekketsu Shin Kiroku!), but most of them were released only in Japan.

(English)English Wikipedia"Renegade"from "Localization and ports"

The Nintendo Entertainment System version, developed in-house by Technos, is a strong departure from the original arcade game; the first three stages each consist of a series of two-screens wide levels against a group of three enemies at a time, culminating in a one-on-one fight with the boss.

(English)English Wikipedia"Renegade"from "Ports"

This port was only released in Europe, Australia and Brazil.

(English)English Wikipedia"Renegade"from "Ports"

This port includes both the US and Japanese versions of the original arcade edition, making it the first time the original Nekketsu Kōha Kunio-kun was released in the west commercially.

(English)English Wikipedia"Renegade"from "Legacy"

Nekketsu Kōha Kunio-kun is considered the "first fully-developed beat ’em up" game, according to Andrew Williams.

(English)English Wikipedia"Renegade"from "Impact"

People (5)

He also drew inspiration from the Bruce Lee martial arts film Enter the Dragon (1973), which inspired the game's "knock-down-drag-out" fights, along with his own altercations as a youth.

(English)English Wikipedia"Renegade"from "Introduction"

Kishimoto recalled his experiences as a high school student regularly getting into fights on a daily basis, which was partly triggered by a break-up with a girl who dumped him.

(English)English Wikipedia"Renegade"from "Development"

Like Renegade, each character has a catch-phrase said by them in digitized voice, but spoken in Japanese.

(English)English Wikipedia"Renegade"from "Localization and ports"

In 1993, the Spectrum version was voted number 48 on the Your Sinclair "Readers' Top 100 Games of All Time" list.

(English)English Wikipedia"Renegade"from "Reception"

Nekketsu Kōha Kunio-kun is considered the "first fully-developed beat ’em up" game, according to Andrew Williams.

(English)English Wikipedia"Renegade"from "Impact"

Changed from the original (3)

The overseas version was retitled RENEGADE, and the graphics of most characters were changed. It was published by Taito America. The Taito logo appears on the instruction card and flyer of the Japanese Kunio-kun, and the RENEGADE title screen shows Taito America alongside Technos Japan.

Japanese Wikipedia"Renegade"from "Introduction"

It was ported from the NES version, and the final boss "Sabu" was changed to a different character named "LUCAS".

It was also the basis for Yoshihisa Kishimoto's next game Double Dragon (1987), a spiritual successor that further advanced and popularized the beat 'em up genre format established by Nekketsu Kōha Kunio-kun, with Double Dragon itself originally intended to be a sequel before becoming a separate game.

(English)English Wikipedia"Renegade"from "Sequels and related games"

Numbers (3)

In the "Cross Review" feature of the magazine Famitsu,the game scored a total of 28 out of 40. In the "Game Report Card" reader poll run by Family Computer Magazine,it scored 20.30 out of 30, as shown below.

The arcade game sold about 5,500 units in Japan.

(English)English Wikipedia"Renegade"from "Reception"

The Famicom port sold around 400,000 units.

(English)English Wikipedia"Renegade"from "Reception"

Cancellations and recalls (2)

Kishimoto recalled his experiences as a high school student regularly getting into fights on a daily basis, which was partly triggered by a break-up with a girl who dumped him.

(English)English Wikipedia"Renegade"from "Development"

An Apple IIGS port was developed and advertised by Taito Software in 1988, with actual screen-shots shown, but never released.

(English)English Wikipedia"Renegade"from "Ports"

Origins (1)

The title is a play on Konami's Shinnyu Shain Toru-kun (1984), and the protagonist's name comes from Kunio Taki, the president of Technos Japan.

Reception (1)

In the Gamest Mook The Best Game 2, based on a poll covering every arcade game released up to 1998, it was chosen as one of "The Best Games", recognised as a classic, outstanding, brilliant title. The book noted that it was the first game to introduce the ideas of throws, ring-outs, and attacks on downed opponents, and praised it as "a strikingly novel and groundbreaking fighting action game".

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)