Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Computer Gaming World stated in February 1994 that Exodus "was the game that became known as Ultima to hundreds of thousands of cartridge gamers".
Softline stated that Ultima III "far surpasses" its predecessors, praising the "masterfully unified" plot and individual tactical combat.
Computer Gaming Worlds Scorpia in 1983 called Ultima III "unquestionably the best in the series so far ... many hours of enjoyment (and frustration!)", although she criticized the ending as anticlimactic.
She complimented its graphics but criticized the audio, and stated that the game did not adequately use the computer's user interface, describing using the mouse as "aggravating".
In 1993 Scorpia stated that Ultima III was the best of the first trilogy, and that its "surprisingly quiet and nonviolent" defeat of the villain presaged the later games' "resolutions that are less combative in spirit".
The magazine stated in February 1994 that Exodus "was really the first [Ultima] to have a coherent plot beyond the typical dungeon romp".
Compute! in 1984 stated that Ultima III "ushers in an exciting new era of fantasy role-playing.
INFO stated that "Lord British's latest offering is also his best ...
Mark Pokrzywnicki reviewed Exodus: Ultima III for Fantasy Gamer magazine and stated that "Problems with the game have to do with the hodge-podge of classes, races, creatures, and the generic dungeons; it's FRP of ten years ago.
In 1996, the magazine ranked it as the 144th best game of all time, featuring "one of the nastiest villains to grace a computer screen".
Released in 1983, it was the first Ultima game published by Origin Systems.
Ultima III was the first game in the series published by Richard Garriott's company Origin Systems.
In 1993 Scorpia stated that Ultima III was the best of the first trilogy, and that its "surprisingly quiet and nonviolent" defeat of the villain presaged the later games' "resolutions that are less combative in spirit".
The magazine stated in February 1994 that Exodus "was really the first [Ultima] to have a coherent plot beyond the typical dungeon romp".
With a score of 7.55 out of 10, in 1988 Ultima III was among the first members of the Computer Gaming World Hall of Fame, honoring those games rated highly over time by readers.
Computer Gaming Worlds Scorpia in 1983 called Ultima III "unquestionably the best in the series so far ... many hours of enjoyment (and frustration!)", although she criticized the ending as anticlimactic.
She complimented its graphics but criticized the audio, and stated that the game did not adequately use the computer's user interface, describing using the mouse as "aggravating".
Ultima III: Exodus (originally released as Exodus: Ultima III) is the third game in the series of Ultima role-playing video games.
Ultima III sold over 100,000 copies by August 1986, and over 120,000 copies by 1990.
Casus Belli (Issue 18 - Dec 1983)
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