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Q*bert — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (12)

Neil Tesser of Video Games also likened Q*bert to games released in the early 1980s in Japan, like Pac-Man and Donkey Kong, due to the focus on characters, animation and story lines, as well as the "absence of violence".

(English)English Wikipedia"Q*bert"from "Reception"

Video Games Player called it the "Funniest Game of the Year" among arcade games in 1983.

(English)English Wikipedia"Q*bert"from "Reception"

They stated that players could easily relate to Q*bert, particularly because he swore.

(English)English Wikipedia"Q*bert"from "Reception"

The authors of High Score! referred to Q*bert as "ultra-endearing alien hopmeister", and the cutest game character of 1982.

(English)English Wikipedia"Q*bert"from "Reception"

Randi Hacker of Electronic Fun with Computers & Games called it a "sterling adaption" Computer and Video Games scored the Atari VCS version 70% in 1989.

(English)English Wikipedia"Q*bert"from "Ports"

Antic magazine's David Duberman called the Atari 8-bit version "one of the finest translations of an arcade game for the home computer format", and Arthur Leyenberger of Creative Computing listed it as a runner-up for Best Arcade Adaptation to the system, praising its faithful graphics, sound, movement and playability.

(English)English Wikipedia"Q*bert"from "Ports"

Modojos Robert Falcon stated that the diagonal controls take time to adapt to on a cell phone with traditional directions.

(English)English Wikipedia"Q*bert"from "Ports"

IGNs Jeremy Dunham and GameSpots Jeff Gerstmann did not enjoy the motion controls and said that the game was a title only for nostalgic players.

(English)English Wikipedia"Q*bert"from "Ports"

In describing Q*berts legacy, Jeff Gerstmann of GameSpot referred to the game as a "rare arcade success".

(English)English Wikipedia"Q*bert"from "Legacy"

In 2014, Q*bert makes a cameo appearance in the RadioShack Super Bowl XLVIII commercial "The '80s Called".

(English)English Wikipedia"Q*bert"from "In other media"

Doris Self, credited by Guinness World Records as the "oldest competitive female gamer", set the tournament record score of about 1.1 million for Q*bert in 1984 at the age of 58.

(English)English Wikipedia"Q*bert"from "High scores"

According to Mark Caplan, Vice President, Consumer Products, Worldwide Marketing & Distribution at Sony Pictures Entertainment, the release was motivated by "renewed interest in Q*bert, in part due to the cameo in the recent Wreck-It Ralph animated feature film".

(English)English Wikipedia"Q*bert"from "''Q*bert Rebooted''"

Reception (7)

He praised the variety of sound effects and the graphics, calling the colors vibrant.

(English)English Wikipedia"Q*bert"from "Reception"

Computer and Video Games magazine praised the game's graphics and colors.

(English)English Wikipedia"Q*bert"from "Reception"

Author John Sellers also called Q*bert addictive, and praised the sound effects and three-dimensional appearance of the graphics.

(English)English Wikipedia"Q*bert"from "Reception"

They criticized the lack of music, the removal of the characters Ugg and Wrongway, and the system's troubles handling the character sprites at a steady performance.

(English)English Wikipedia"Q*bert"from "Ports"

Softline was more critical, criticizing the Atari version's controls and lack of swearing.

(English)English Wikipedia"Q*bert"from "Ports"

Reviewers generally acknowledged it as a faithful port of the arcade original, but criticized the controls.

(English)English Wikipedia"Q*bert"from "Ports"

Airgamer criticized the gameplay as monotonous and the difficulty as frustrating.

(English)English Wikipedia"Q*bert"from "Ports"

Numbers (6)

Randi Hacker of Electronic Fun with Computers & Games called it a "sterling adaption" Computer and Video Games scored the Atari VCS version 70% in 1989.

(English)English Wikipedia"Q*bert"from "Ports"

Computer and Video Games gave the ColecoVision version a 72% score.

(English)English Wikipedia"Q*bert"from "Ports"

Gottlieb produced fewer than 900 units, but in Japan Game Machine listed Q*bert's Quest in their June 1, 1983 issue as being the second most-successful flipper unit of the year.

(English)English Wikipedia"Q*bert"from "In other media"

On November 28, 1983, Rob Gerhardt reached a record score of about 33 million points in a Q*bert marathon.

(English)English Wikipedia"Q*bert"from "High scores"

Doris Self, credited by Guinness World Records as the "oldest competitive female gamer", set the tournament record score of about 1.1 million for Q*bert in 1984 at the age of 58.

(English)English Wikipedia"Q*bert"from "High scores"

Her record was surpassed by Drew Goins on June 27, 1987 with a score of about 2.2 million.

(English)English Wikipedia"Q*bert"from "High scores"

Firsts and onlys (5)

Davis remembered to have started programming in April 1982, but the project was only put on the schedule as an actual product several months later.

(English)English Wikipedia"Q*bert"from "Implementation"

When the game was first introduced to a wider industry audience at the November 1982 AMOA show, it was immediately received favorably by the press.

(English)English Wikipedia"Q*bert"from "Reception"

Parker Brothers first published a port to the Atari 2600, and by the end of 1983, the company also advertised versions for Atari 5200, Intellivision, ColecoVision, Atari 8-bit computers, VIC-20, TI-99/4A, and Commodore 64.

(English)English Wikipedia"Q*bert"from "Ports"

IGNs Jeremy Dunham and GameSpots Jeff Gerstmann did not enjoy the motion controls and said that the game was a title only for nostalgic players.

(English)English Wikipedia"Q*bert"from "Ports"

The first, titled Q*bert's Qubes, shows a copyright for 1983 on its title screen, whereas the instruction manual cites a 1984 copyright.

(English)English Wikipedia"Q*bert"from "''Q*bert's Qubes''"

Difficulty (2)

Airgamer criticized the gameplay as monotonous and the difficulty as frustrating.

(English)English Wikipedia"Q*bert"from "Ports"

Believing that the original game was too easy, Davis initiated development of Faster Harder More Challenging Q*bert in 1983, which increases the difficulty, introduces Q*bertha, and adds a bonus round.

(English)English Wikipedia"Q*bert"from "''Faster Harder More Challenging Q*bert''"

Bugs and tricks (1)

However, the video game crash of 1983 depressed the market, and the game's popularity began to decline by 1984.

(English)English Wikipedia"Q*bert"from "Market impact"

Disputes (1)

Gottlieb produced fewer than 900 units, but in Japan Game Machine listed Q*bert's Quest in their June 1, 1983 issue as being the second most-successful flipper unit of the year.

(English)English Wikipedia"Q*bert"from "In other media"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)