chihiroryTo the list
Famicom AnalysisCalifornia GamesCalifornia Games — stories left
Stories left

California Games — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (7)

CEO Dave Morse said that it was the first Epyx game to appeal equally to boys and girls during playtesting.

(English)English Wikipedia"California Games"from "Reception"

The game topped 500,000 units sold by 1989, at which time Video Games & Computer Entertainment reported that sales were "still mounting".

(English)English Wikipedia"California Games"from "Reception"

"Epyx Software gives us a refreshing treat", PC Magazine said of the PC version, citing the surfing game's "outstanding animation and realistic graphics".

(English)English Wikipedia"California Games"from "Reception"

In a capsule review for STart, Clayton Walnum said California Games "isn't a bad package, especially since it comes free with the Lynx".

(English)English Wikipedia"California Games"from "Reception"

He found the BMX and surfing events great fun but deemed the skateboarding event frustrating and said the foot-bag event is pleasant but quickly wears thin.

(English)English Wikipedia"California Games"from "Reception"

In 1996, Next Generation listed the "Games" series collectively as number 89 on its "Top 100 Games of All Time".

(English)English Wikipedia"California Games"from "Reception"

The magazine stated that though the games had great graphics for their time, their most defining qualities were their competitive multiplayer modes and "level of control that has yet to be equaled".

(English)English Wikipedia"California Games"from "Reception"

Firsts and onlys (2)

With more than 300,000 copies sold in the first nine months, it was the most successful Epyx game, outselling each of the four previous and two subsequent titles in the company's "Games" series.

(English)English Wikipedia"California Games"from "Reception"

CEO Dave Morse said that it was the first Epyx game to appeal equally to boys and girls during playtesting.

(English)English Wikipedia"California Games"from "Reception"

Numbers (2)

With more than 300,000 copies sold in the first nine months, it was the most successful Epyx game, outselling each of the four previous and two subsequent titles in the company's "Games" series.

(English)English Wikipedia"California Games"from "Reception"

The game topped 500,000 units sold by 1989, at which time Video Games & Computer Entertainment reported that sales were "still mounting".

(English)English Wikipedia"California Games"from "Reception"

Changed from the original (1)

A version for the Atari XEGS was planned and contracted out by Atari Corporation to Epyx in 1988, but no code was delivered by the publication deadline.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)