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Snake's Revenge — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

When interviewed by Steven Kent in 1999, Kojima stated that he enjoyed Snake's Revenge and that he thought it was "faithful to the Metal Gear concept".

(English)English Wikipedia"Snake's Revenge"from "Development"

While Kojima once jokingly stated that Snake's Revenge was "somewhat of a crappy game" during the 2009 Game Developers Conference, he later stated in an interview with Nintendo Power that he does not consider it to be a "bad game".

(English)English Wikipedia"Snake's Revenge"from "Development"

Firsts and onlys (1)

Konami began development of Snake's Revenge following the release of the NES version of the first Metal Gear, as a sequel produced specifically for the Western market.

(English)English Wikipedia"Snake's Revenge"from "Development"

Disputes (1)

He encouraged Kojima to develop a true sequel to Metal Gear with his team, inspiring Kojima to pursue development of Metal Gear 2: Solid Snake on the MSX2, which was released in Japan as the sequel to Metal Gear in place of Snake's Revenge.

(English)English Wikipedia"Snake's Revenge"from "Development"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)