chihiroryTo the list
Famicom AnalysisPaperboyPaperboy — stories left
Stories left

Paperboy — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Reception (24)

An Apple II version was also published by Mindscape that same year, including a slightly modified version for the Apple IIGS (which was highly criticized as a redress of the same 8-bit game).

(English)English Wikipedia"Paperboy"from "Ports"

Upon its debut at London's Amusement Trades Exhibition International (ATEI) show in early 1985, Computer and Video Games magazine gave the arcade game a mixed review, praising the controls, but criticizing the difficulty.

(English)English Wikipedia"Paperboy"from "Reception"

In 2007, Spanner Spencer of Eurogamer rated the arcade version 9 out of 10 and praised its gameplay, graphics, and music.

(English)English Wikipedia"Paperboy"from "Reception"

It went on to become the seventh best-selling video game of 1986 in the UK.

(English)English Wikipedia"Paperboy"from "Reception"

UK magazine Computer and Video Games (CVG) gave the Commodore 64 version a 52 percent rating, criticizing its music and "blocky and ill-proportioned" sprites; the magazine gave the ZX Spectrum version an 83 percent rating.

(English)English Wikipedia"Paperboy"from "Reception"

STarts Clayton Walnum similarly praised the Lynx version's graphics and sound effects, but deemed the game "just another shoot-em-up without the shooting.

(English)English Wikipedia"Paperboy"from "Reception"

AllGame's Kyle Knight criticized the Lynx version for its simple sound effects and music, as well as its repetitive gameplay.

(English)English Wikipedia"Paperboy"from "Reception"

Leadbetter praised the Master System version, calling it "one of the best arcade conversions" available for the system, while noting that the game's only "slight downer" was the music.

(English)English Wikipedia"Paperboy"from "Reception"

Mean Machines praised the Master System version for its graphics and similarities to the arcade game, while Raze wrote a mixed review for the Master System version.

(English)English Wikipedia"Paperboy"from "Reception"

Weiss praised the controls and sound effects of the NES version, but criticized the music.

(English)English Wikipedia"Paperboy"from "Reception"

Raze considered the Game Boy version to be "Excellent", while Mean Machines criticized its controls, blurry scrolling, and the lack of colorful graphics, which could not be produced by the system.

(English)English Wikipedia"Paperboy"from "Reception"

Compute! praised the music and graphics of the Amiga version, but considered the gameplay to be outdated and repetitive.

(English)English Wikipedia"Paperboy"from "Reception"

Harris criticized the music, the lack of speech audio from the original game, poor collision detection, and an absence of fun.

(English)English Wikipedia"Paperboy"from "Reception"

Scott Alan Marriott of AllGame praised the Game Boy Color version for its colorful graphics, but noted that the game did not introduce any new changes from the original arcade version, writing, "Those expecting a lot of changes or additions will be disappointed."

(English)English Wikipedia"Paperboy"from "Reception"

Dean Austin of IGN criticized the retro 3D look of the Nintendo 64 version, but praised the gameplay and considered it to be a "great game".

(English)English Wikipedia"Paperboy"from "Later releases"

Daniel Erickson of Daily Radar criticized the "bland" and "repetitive" gameplay of the Nintendo 64 version.

(English)English Wikipedia"Paperboy"from "Later releases"

Robert Amsbury of GameRevolution praised the sound effects in the Nintendo 64 version, but considered the music to be repetitive, while noting the game "isn't really all that fun.

(English)English Wikipedia"Paperboy"from "Later releases"

Weiss criticized the Nintendo 64 version for its music and sound effects, as well as poor controls, and wrote that the game had "some of the ugliest graphics you'll find in a Nintendo 64 cartridge.

(English)English Wikipedia"Paperboy"from "Later releases"

IGNs Levi Buchanan, reviewing a cell phone version, praised the controls and stated that it looked and played like the original arcade game.

(English)English Wikipedia"Paperboy"from "Later releases"

Kristan Reed of Eurogamer praised the Xbox 360 release for its controls and noted that the game "stands up pretty well" despite its age.

(English)English Wikipedia"Paperboy"from "Later releases"

Corey Cohen of Official Xbox Magazine praised the Xbox 360 version for its music and controls, and noted that it was as appealing as the arcade version.

(English)English Wikipedia"Paperboy"from "Later releases"

Tarryn van der Byl of Pocket Gamer criticized the iPhone version for its poor controls, and stated that the game's optional 3D graphics mode was "ugly and feels clumsy and inaccurate.

(English)English Wikipedia"Paperboy"from "Later releases"

Slide to Play considered the iPhone/iPod version a "mixed bag", but praised the gameplay.

(English)English Wikipedia"Paperboy"from "Later releases"

Nesvadba also praised the addition of a story mode, but criticized its short length.

(English)English Wikipedia"Paperboy"from "Later releases"

People (21)

Salwitz stated that the game "did not resonate with the players because the reality [they] created was unreal".

(English)English Wikipedia"Paperboy"from "Development"

Creative director Lyle Rains came up with the idea of the "breakage bonus", separate from the main score.

(English)English Wikipedia"Paperboy"from "Development"

Due to the game having three difficulty settings, the team created the "Grand Slam High Score Table" to tie the three streets together and reward the player with a high score, hiring programmer Bob Flanagan to write it.

(English)English Wikipedia"Paperboy"from "Development"

UK magazine Computer and Video Games (CVG) gave the Commodore 64 version a 52 percent rating, criticizing its music and "blocky and ill-proportioned" sprites; the magazine gave the ZX Spectrum version an 83 percent rating.

(English)English Wikipedia"Paperboy"from "Reception"

Richard Leadbetter of CVG reviewed the Lynx version and stated, "Looks good, but simply isn't enough fun to play.

(English)English Wikipedia"Paperboy"from "Reception"

Raze offered praise for the clear and colorful graphics of the Lynx version, but stated that the game "is too old and tired for the exciting and new Lynx.

(English)English Wikipedia"Paperboy"from "Reception"

Leadbetter praised the Master System version, calling it "one of the best arcade conversions" available for the system, while noting that the game's only "slight downer" was the music.

(English)English Wikipedia"Paperboy"from "Reception"

Brett Alan Weiss of AllGame stated that Mindscape did a good job of porting the game to the NES.

(English)English Wikipedia"Paperboy"from "Reception"

IGNs Craig Harris reviewed a Game Boy Color version and stated that it "is definitely the worst rendition of the game, even beating out the Atari Lynx's waterdown port of the arcade game.

(English)English Wikipedia"Paperboy"from "Reception"

Scott Alan Marriott of AllGame praised the Game Boy Color version for its colorful graphics, but noted that the game did not introduce any new changes from the original arcade version, writing, "Those expecting a lot of changes or additions will be disappointed."

(English)English Wikipedia"Paperboy"from "Reception"

Dean Austin of IGN criticized the retro 3D look of the Nintendo 64 version, but praised the gameplay and considered it to be a "great game".

(English)English Wikipedia"Paperboy"from "Later releases"

Daniel Erickson of Daily Radar criticized the "bland" and "repetitive" gameplay of the Nintendo 64 version.

(English)English Wikipedia"Paperboy"from "Later releases"

Ben Stahl of GameSpot noted the outdated sound effects used in the Nintendo 64 version, and stated, "While a decent game on its own, Paper Boy 64 doesn't capture the magic of the original arcade game.

(English)English Wikipedia"Paperboy"from "Later releases"

IGNs Levi Buchanan, reviewing a cell phone version, praised the controls and stated that it looked and played like the original arcade game.

(English)English Wikipedia"Paperboy"from "Later releases"

Gerstmann stated that the game would most likely appeal to people who "have fond memories" of the original arcade game.

(English)English Wikipedia"Paperboy"from "Later releases"

Brudvig noted the lack of a handlebar controller and stated "Thanks to the isometric view, this version of Paperboy suffers from the same wonky controls that every home version of the game has.

(English)English Wikipedia"Paperboy"from "Later releases"

Kristan Reed of Eurogamer praised the Xbox 360 release for its controls and noted that the game "stands up pretty well" despite its age.

(English)English Wikipedia"Paperboy"from "Later releases"

He also stated that the game quickly becomes repetitive.

(English)English Wikipedia"Paperboy"from "Later releases"

Tarryn van der Byl of Pocket Gamer criticized the iPhone version for its poor controls, and stated that the game's optional 3D graphics mode was "ugly and feels clumsy and inaccurate.

(English)English Wikipedia"Paperboy"from "Later releases"

Mark Langshaw of Digital Spy reviewed the iPhone version and stated that it would likely appeal most to fans of the original game.

(English)English Wikipedia"Paperboy"from "Later releases"

A port of Paperboy can be accessed in the 2015 video game Lego Dimensions by using the Arcade Dock in the level "Painting the Town Black".

(English)English Wikipedia"Paperboy"from "Legacy"

Numbers (4)

The Family Computer version received a total of 23 out of 40 in the "Cross Review" of the game magazine Famitsu, and was rated 16.82 out of 30 in the "Game Report Card" based on reader voting in Family Computer Magazine.

The Mega Drive version received a total of 23 out of 40 in the "Cross Review" of the game magazine Famitsu, and was rated 20.90 out of 30 in the "Game Report Card" based on reader voting in Mega Drive FAN.

UK magazine Computer and Video Games (CVG) gave the Commodore 64 version a 52 percent rating, criticizing its music and "blocky and ill-proportioned" sprites; the magazine gave the ZX Spectrum version an 83 percent rating.

(English)English Wikipedia"Paperboy"from "Reception"

In 1993, Zzap!64 rated the Commodore 64 version a 60 percent score, calling it repetitive.

(English)English Wikipedia"Paperboy"from "Reception"

Firsts and onlys (3)

Coverage of the NES version abruptly began at the Summer CES 1988 as a last-minute replacement for a port of the computer title Bad Street Brawler, which was about to be ported to the NES.

(English)English Wikipedia"Paperboy"from "Ports"

Upon its debut at London's Amusement Trades Exhibition International (ATEI) show in early 1985, Computer and Video Games magazine gave the arcade game a mixed review, praising the controls, but criticizing the difficulty.

(English)English Wikipedia"Paperboy"from "Reception"

Leadbetter praised the Master System version, calling it "one of the best arcade conversions" available for the system, while noting that the game's only "slight downer" was the music.

(English)English Wikipedia"Paperboy"from "Reception"

Difficulty (2)

Due to the game having three difficulty settings, the team created the "Grand Slam High Score Table" to tie the three streets together and reward the player with a high score, hiring programmer Bob Flanagan to write it.

(English)English Wikipedia"Paperboy"from "Development"

Upon its debut at London's Amusement Trades Exhibition International (ATEI) show in early 1985, Computer and Video Games magazine gave the arcade game a mixed review, praising the controls, but criticizing the difficulty.

(English)English Wikipedia"Paperboy"from "Reception"

Changed from the original (2)

However, the game was removed by 2010.

(English)English Wikipedia"Paperboy"from "Legacy"

Elite removed the game from the App Store in March 2010, because of a licensing conflict.

(English)English Wikipedia"Paperboy"from "Legacy"

Cancellations and recalls (1)

In May 2000, Midway announced plans to release Paperboy for the PlayStation later that year, although the game was never released.

(English)English Wikipedia"Paperboy"from "Legacy"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)