Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
In Amiga Format, Andy Smith gave the game 72%, saying that SSI had succeeded in making "a great game that blends 2 completely different styles superbly".
In the magazine, Bob Guerra praised the arcade-style sequences and said that Hillsfar "does a far better job of working these fine sequences into the story than many other games".
Andy Smith of Amiga Format, in giving the game a rating of 72%, stated that SSI succeeded in producing "a good game that is a distinct mix of two very different styles", while Bob Guerra of Compute! magazine praised the arcade-style sequences, writing that Hillsfar "does a much better job of integrating these high-quality sequences into the story than many others do".
Lucinda Orr of Amiga Computing criticized the overall gameplay, while she was impressed with some of the mini–games, describing them as "quite entertaining and graphically effective", she found the game generally boring, writing, "there is not too much to keep the interest above critical boredom level".
The game was reviewed in 1989 in Dragon No. 147 by Hartley, Patricia, and Kirk Lesser in their "The Role of Computers" column.
Jim Trunzo reviewed Hillsfar in White Wolf #18 (Nov./Dec., 1989), rating it a 3 out of 5 and stated that "If you're looking for something different; if you're tired of controlling six adventurers at a time; and if you're not put off by the arcade flavor of the game, Hillsfar should be an enjoyable experience for you.
Andy Smith of Amiga Format, in giving the game a rating of 72%, stated that SSI succeeded in producing "a good game that is a distinct mix of two very different styles", while Bob Guerra of Compute! magazine praised the arcade-style sequences, writing that Hillsfar "does a much better job of integrating these high-quality sequences into the story than many others do".
Roe Adams of Computer Gaming World gave much praise for the thief's lockpicking sequence, but noted the game otherwise failed to live up to expectations; in particular, Adams criticized both the repetitive horseback travel sequence, and the fact that magic-users and clerics cast no magic during the game.
Lucinda Orr of Amiga Computing criticized the overall gameplay, while she was impressed with some of the mini–games, describing them as "quite entertaining and graphically effective", she found the game generally boring, writing, "there is not too much to keep the interest above critical boredom level".
In Amiga Format, Andy Smith gave the game 72%, saying that SSI had succeeded in making "a great game that blends 2 completely different styles superbly".
Andy Smith of Amiga Format, in giving the game a rating of 72%, stated that SSI succeeded in producing "a good game that is a distinct mix of two very different styles", while Bob Guerra of Compute! magazine praised the arcade-style sequences, writing that Hillsfar "does a much better job of integrating these high-quality sequences into the story than many others do".
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