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Famicom AnalysisNightshadeNightshade — stories left
Stories left

Nightshade — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Firsts and onlys (1)

Kidd spoke on the genesis of the title stating "We had been commissioned to do an adventure game, these guys wanted a gumshoe, 1930s, film noir kind of thing...on the last day I hooked up with a very talented programmer called Jef Kamenek...we took a look and thought yeah this is fine but it lacks something so we sat down together and said why don't we do this as a comedy ?

(English)English Wikipedia"Nightshade"from "Development"

People (1)

Kidd spoke on the genesis of the title stating "We had been commissioned to do an adventure game, these guys wanted a gumshoe, 1930s, film noir kind of thing...on the last day I hooked up with a very talented programmer called Jef Kamenek...we took a look and thought yeah this is fine but it lacks something so we sat down together and said why don't we do this as a comedy ?

(English)English Wikipedia"Nightshade"from "Development"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)