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Famicom AnalysisWizards & Warriors III: Kuros: Visions of PowerWizards & Warriors III: Kuros: Visions of Power — stories left
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Wizards & Warriors III: Kuros: Visions of Power — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (9)

While the game received mixed reviews, Ste Pickford said that this game was his personal favorite.

Ste Pickford said that designing a game which consisted of multiple characters, guilds, and secrets "was a dream come true at the time", saying that they wanted to pay tribute to the various Ultimate Play the Game titles they played in the early 1980s.

Ste Pickford said that while Rare's sprite-drawing method was easier, his method, while time-consuming, was more efficient.

Pickford included a cover, which consisted of a knight in a light-blue armor, in which he said "was just something I drew for fun".

There, the magazine praised the graphics as being "eye-grabbers", saying that "Rare has a knack for bold, colorful graphics".

Overall, he said that Wizards & Warriors III was "slightly blurry compared to its predecessors".

While he initially praised the game for its depth, he criticized the game by comparing Kuros to the previous games in the series, saying that he is "still a good-looking knight with a useless sword which he holds as if it were his manhood when jumping" and adding that he "is still one of the most inept fighters in videogame history".

They said that the third installment was the best game in the series as well as developer Ste Pickford's personal favorite, despite the fact that it did not sell as well as its predecessor Ironsword.

Developer Ste Pickford said: "Wizards & Warriors III was more like a game that I really wanted to make.

Reception (5)

It was praised for its bold graphics, expansive gameplay, and challenge.

However, it was mostly criticized for its controls, lack of fighting, and the lack of continues or passwords.

There, the magazine praised the graphics as being "eye-grabbers", saying that "Rare has a knack for bold, colorful graphics".

In a retrospective review of the game in 2008, Destructoid's Conrad Zimmerman criticized Wizards & Warriors III for many issues.

While he initially praised the game for its depth, he criticized the game by comparing Kuros to the previous games in the series, saying that he is "still a good-looking knight with a useless sword which he holds as if it were his manhood when jumping" and adding that he "is still one of the most inept fighters in videogame history".

Disputes (3)

Wizards & Warriors III received preview coverage in the November 1991 issue of Nintendo Power.

It was also one of the featured reviews in the February 1992 issue of GamePro magazine.

In a retrospective review of the game in 2008, Destructoid's Conrad Zimmerman criticized Wizards & Warriors III for many issues.

Numbers (1)

Wizards & Warriors III: Kuros: Visions of Power sold 300,000 copies in North America and 30,000 copies in Europe, according to company figures.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)