Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Neurath said that Electronic Arts was dissatisfied with the work that another studio had been doing on John Madden Football '93, and that the publisher was "scrambling to find a [replacement] team" to meet the game's rapidly approaching deadline.
Neurath later said that development was "part out-of-house and part in-house".
In its November 1992 issue, Electronic Gaming Monthly estimated that the game was "100% complete".
It has been cited as the highest-selling game developed by Looking Glass Studios, and Neurath later called it "one of the most successful games I've ever worked on".
Although he believed that the "two-player mode is just as exciting as ever", he was disappointed by the lack of a full-season mode, which he called "unforgivable" in light of this feature's appearance in Sega's NFL Sports Talk Football '93.
A writer for GamePro noted that John Madden Football '93 was "at first glance" largely identical to its predecessor; but he believed that, "once you get down to serious business, you'll notice a wealth of All-Star enhancements".
The staff of Mean Machines Sega called the game "hopelessly redundant" and "very, very disappoint[ing]", and they believed that the John Madden Football series was "on its last legs".
Reviewing the SNES version of John Madden Football '93, a GamePro writer believed that it was "a major improvement" over the previous SNES John Madden Football title.
A writer for Nintendo Power wrote, "Madden '93 is easy to play and has the feel of the real game".
He found that the game played "brilliantly", and he praised the instant replay feature as "superb" and "amazing".
After the game's development concluded, programmer Mark Lesser was contracted by Electronic Arts to work on NHL '94, a series that he remained on "for many years".
Neurath said that the royalties LookingGlass received from John Madden Football '93 "were quite substantial", and that "it was really the royalties of Madden more than anything else [...] that allowed us to grow the [company]".
In 2012, Michael Rundle wrote in The Huffington Post that John Madden Football '93 "really set the bar" for the franchise, and he believed that its gameplay was superior to that of Madden NFL 13.
Critics awarded the game high scores and praised its updated graphics, but several reviewers complained that little had changed since John Madden Football '92.
He found that the game played "brilliantly", and he praised the instant replay feature as "superb" and "amazing".
Nintendo Entertainment System and Game Boy ports of the game were licensed and developed by Ubi Soft but were cancelled.
A prototype of the cancelled Game Boy version was obtained from the Nintendo data leak.
A writer for GamePro noted that John Madden Football '93 was "at first glance" largely identical to its predecessor; but he believed that, "once you get down to serious business, you'll notice a wealth of All-Star enhancements".
The staff of Mean Machines Sega called the game "hopelessly redundant" and "very, very disappoint[ing]", and they believed that the John Madden Football series was "on its last legs".
In its November 1992 issue, Electronic Gaming Monthly estimated that the game was "100% complete".
In its November 1992 issue, Electronic Gaming Monthly estimated that the game was "100% complete".
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