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Super Famicom AnalysisOgre Battle: The March of the Black QueenOgre Battle: The March of the Black Queen — stories left
Stories left

Ogre Battle: The March of the Black Queen — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Numbers (8)

However, it sold 400,000 copies, and because of those sales the simulation game project that had been set up three months before this game went on sale was also made as Tactics Ogre, a work in the Ogre Battle Saga that inherited the same setting.

In the "Cross Review" of the game magazine Famitsu it received 8, 8, 8 and 9 for a total of 33 out of 40 and won a place in the Gold Hall of Fame. Many reviewers pointed to the high degree of freedom, and Hamamura Tsushin said, "A system with a lot of freedom.

In the "Game Report Card" reader poll run by the magazine Family Computer Magazine,it scored 24.63 out of 30, as shown below.

This score placed it 11th among all Super Famicom titles (323 titles in total, as of 1993).

In addition, in the "Best 30 by Category" printed at the end of the "Super Famicom All Catalog '93", a special supplement to the 1993-8 information issue of the same magazine, it took No. 11 overall, No. 26 for characters, No. 22 for music and sound effects, No. 29 for controls, No. 23 for absorption, No. 8 for value for money, and No. 8 for originality.

In the "Cross Review" feature of the magazine Famitsu, the game scored a total of 28 out of 40.

The game sold through all 400,000 copies shortly after release, turning it into a commercial success.

The North American printing by Enix was limited, apparently just 25,000 units, selling out quickly and prompting several reorders.

People (5)

The four reviewers of Electronic Gaming Monthly gave the Super NES version a rave review, applauding the graphics, music, combination of genres, hidden items, and the feature which defines the player character based on answers to the questions at the beginning, remarking that this creates "a different adventure each time".

Johnny Ballgame of GamePro gave the PlayStation version a positive review, commenting that "the gameplay and story line are identical" to the Super NES version but the audio has been remastered with "a movie-like musical score".

Electronic Gaming Monthly commented that the PlayStation version is a "demanding strategy game loaded with secrets".

Ogre Battle was listed as the #180 best game made on a Nintendo System in a "Top 200 Games" list published by Nintendo Power.

In 2018, Complex named Ogre Battle number 34 on their "The Best Super Nintendo Games of All Time".

Differences overseas (3)

The localization was produced by Robert Jerauld, who worked on all of Enix America's releases.

This version was localized into English under the title Ogre Battle: Limited Edition by Atlus USA in July 1997.

The North American printing by Enix was limited, apparently just 25,000 units, selling out quickly and prompting several reorders.

Firsts and onlys (1)

The Japan-only Sega Saturn port was developed and published by Riverhillsoft on November 1, 1996.

Reception (1)

He also criticized the overly small battle view.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)