Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
The game was scheduled to be released in North America in late 1993 prior to being cancelled.
The project was completed, ready to be shipped, and reviewed by a few United States gaming magazines, but was ultimately cancelled when Renovation was bought out by Sega that year.
Telnet Japan's North American subsidiary, Renovation Products, planned to publish an English version of the game and was previewed at the 1993 Consumer Electronics Show.
The Journey Home had a planned North American launch for October or November 1993.
They praised its overall presentation and competence as an action game but discounted its RPG elements as weak and its length as too short, with magazine's editor-in-chief Dave Halverson (under the alias "E.
GamePro writer Lawrence of Arcadia criticized the gameplay for lacking depth and that the amount of jumping required makes the game too hard.
This was one of the first games worked on by programmer Yoshiharu Gotanda, who later helped develop Tales of Phantasia and founded tri-Ace, the team behind the Star Ocean series.
The staff of Nintendo Power categorized The Journey Home as an adventure game and remarked that even though it contained the involving story of an RPG, the graphics suffered for looking "more like the typical stunted figures of an RPG" rather than an action or adventure game.
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