Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
As a selling point of this game, the fact that 2-player simultaneous play, which was not possible in the previous 2 Super Famicom titles, is available was cited, and in the advertisements and TV commercials at the time of release the catchphrase was "I won't let you go alone.
Game magazinesIn the "Cross Review" of Famitsu it received 7, 7, 7 and 6 for a total of 27 out of 40, and in the "Game Report Card" based on reader voting in Family Computer Magazine it was rated as follows, 23.3 out of 30.
According to Famitsu, Final Fight 2 sold 145,455 copies in its first week on the market and 399,756 copies during its lifetime in Japan.
The game sold 1.030 million copies worldwide by May 2001, becoming one of Capcom's highest-selling titles and one of the best-selling SNES games.
According to Famitsu, Final Fight 2 sold 145,455 copies in its first week on the market and 399,756 copies during its lifetime in Japan.
GamePros Matt Taylor praised the game's graphics and sound effects, but found the music disappointing compared to the tracks from the first Final Fight and the gameplay predictable.
The game sold 1.030 million copies worldwide by May 2001, becoming one of Capcom's highest-selling titles and one of the best-selling SNES games.
GamePros Matt Taylor praised the game's graphics and sound effects, but found the music disappointing compared to the tracks from the first Final Fight and the gameplay predictable.
Playing on Expert, the highest difficulty, makes it possible to see the complete ending and the staff roll.
The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.