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Super Famicom AnalysisZombies Ate My NeighborsZombies Ate My Neighbors — stories left
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Zombies Ate My Neighbors — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (8)

Mike Seiblier of Sega-16 said the variety of weapons shows off the game's "tongue in cheek nature by giving you weapons and items like silverware, dishes, soda can grenades, a weed whacker, keys, bazookas as well as health packs".

The game's "colorful and detailed" graphics have been praised as well as its soundtrack, which Seibler called an "homage to the spooky, over the top music found in old, scary flicks".

Corbie Dillard of Nintendolife.com said the graphics do not "exactly set new 16-bit standards, but they still manage to look sharp and the creative use of the darker color scheme used throughout the game really makes the creepy visuals come to life onscreen".

Power Unlimited praised the game calling it a "Fantastically wacky game", praised the two-player mode and found the SNES version has better graphics than the Mega Drive counterpart.

Mega ranked the game 42nd in their "Top 50 Mega Drive Games" in 1994.

In 2018, Complex listed the game 48th on its "The Best Super Nintendo Games of All Time" list.

In 2017, GamesRadar rated the game 21st on their "Best Sega Genesis/Mega Drive Games of All Time" In 1995, Total! ranked the game 43rd in their Top 100 SNES Games.

In 1996, GamesMaster listed the Mega Drive version ninth in their "The GamesMaster Mega Drive Top 10."

Changed from the original (3)

Zombies Ate My Neighbors was originally developed by LucasArts.

Nintendo of America ordered all depictions of blood and gore to be removed or changed to purple ooze.

Originally, Ghoul Patrol was not intended to be released as a sequel to Zombies Ate My Neighbors, but was re-worked as such to increase sales.

(English)English Wikipedia"Zombies Ate My Neighbors"from "Sequels and spin-offs"

Reception (2)

The game's "colorful and detailed" graphics have been praised as well as its soundtrack, which Seibler called an "homage to the spooky, over the top music found in old, scary flicks".

Power Unlimited praised the game calling it a "Fantastically wacky game", praised the two-player mode and found the SNES version has better graphics than the Mega Drive counterpart.

Differences overseas (1)

The North American SNES game was later released with a variant cover art in limited quantities.

Difficulty (1)

They also reviewed the Mega Drive version and found the game to be almost as good as the SNES version, except for the controls being more difficult and graphics not as good.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)