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Super Famicom AnalysisAlcahestAlcahest — stories left
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Alcahest — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Reception (6)

Super Plays Tony Mott commended the game's graphics, gameplay, and level design, but criticized aspects such as the puzzles and lack of proper interactions between characters.

(English)English Wikipedia"Alcahest"from "Reception"

Gary Harrod and Rob Bright of Nintendo Magazine System (Official Nintendo Magazine) gave Alcahest positive remarks for its graphical department, sound effects and enjoyable gameplay, but felt that the music did not convey an atmosphere and criticized the repetitive action.

(English)English Wikipedia"Alcahest"from "Reception"

Computer and Video Games made positive comments about its varied visuals and sprites, sound effects, and gameplay, but criticized the music and repetitiveness.

(English)English Wikipedia"Alcahest"from "Reception"

Super Game Powers Roberto Carnicelli highlighted the game's intense action and graphics, while Piefranco Merenda and Massimiliano Diaco of Super Console commended its playability and challenge due to multiple difficulty levels but criticized the musical score.

(English)English Wikipedia"Alcahest"from "Reception"

Zashy of Jeuxvideo.com commended its diverse level design, intuitive gameplay, as well as the guardians and allies for adding diversification into enemy encounters, but felt mixed regarding the music and criticized its short length, scenario and repetitive dungeons.

(English)English Wikipedia"Alcahest"from "Reception"

Nintendo Lifes Gonçalo Lopes praised Alcahest for its intuitive controls, arcade-style gameplay, Jun Ishikawa's music, and visuals for eschewing the super deformed style prevalent on Super Famicom.

(English)English Wikipedia"Alcahest"from "Reception"

Changed from the original (1)

Originally HAL Laboratory planned to release it under its own brand under the title Guardian Blade, and announcements such as advertisements and information articles were carried in game magazines and elsewhere.

Japanese Wikipedia"Alcahest"from "Introduction"

Numbers (1)

In the "Cross Review" feature of the magazine Famitsu,the four reviewers gave 7, 7, 7, and 6, for a total of 27 out of 40. In the "Game Report Card" reader poll run by Family Computer Magazine,it scored 21.2 out of 30, as shown below.

Difficulty (1)

Super Game Powers Roberto Carnicelli highlighted the game's intense action and graphics, while Piefranco Merenda and Massimiliano Diaco of Super Console commended its playability and challenge due to multiple difficulty levels but criticized the musical score.

(English)English Wikipedia"Alcahest"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)