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Flashback — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (8)

It was originally advertised as a "CD-ROM game on a cartridge", and features fully hand-drawn backdrops and rotoscoped animation, with unusually fluid movements similar to Prince of Persia from 1989.

(English)English Wikipedia"Flashback"from "Introduction"

Jim Trunzo reviewed Flashback: The Quest for Identity in White Wolf #38 (1993), giving the game a final evaluation of "Very Good" and stated that "Even gamers not including toward arcade entertainment will quickly become engrossed by Flashback.

(English)English Wikipedia"Flashback"from "Reception"

GamePro, in contrast, argued that the reworked cutscenes "look so awesome that even gamers who've already completed this game on another platform will want to play it again just to see all the new CD footage".

(English)English Wikipedia"Flashback"from "Reception"

However, he lauded Flashback itself for its graphics, animation and "fiendishly clever puzzles", and said that though the game superficially resembles Another World and Heart of the Alien, it is "in a class by itself that easily surpasses them".

(English)English Wikipedia"Flashback"from "Reception"

Reviewing the Jaguar version, GamePro noted that it was merely a straight port with no enhancements to take advantage of the hardware, but that "the game is no less enjoyable" than when it was first released to game consoles over a year before.

(English)English Wikipedia"Flashback"from "Reception"

Its 3DO review stated that "this title is still the same great game that we've been looking at for a couple of years.

(English)English Wikipedia"Flashback"from "Reception"

IGN ranked the game 79th on their list of the "Top 100 SNES Games of All Time".

(English)English Wikipedia"Flashback"from "Reception"

In 1995, Total! placed the game 24th on their list of the "Top 100 SNES Games", lauding the rotoscoped graphics, which it said at the time were "the most realistic animation ever seen in a platformer".

(English)English Wikipedia"Flashback"from "Reception"

Changed from the original (4)

Nintendo and Sega drew the line for content restrictions in different places, and in the SFC version the skin of the humanoid enemies was changed to green.

Japanese Wikipedia"Flashback"from "Differences by platform"

According to director Paul Cuisset, the title was originally developed for the Mega Drive.

Japanese Wikipedia"Flashback"from "Original version"

It was originally advertised as a "CD-ROM game on a cartridge", and features fully hand-drawn backdrops and rotoscoped animation, with unusually fluid movements similar to Prince of Persia from 1989.

(English)English Wikipedia"Flashback"from "Introduction"

The game was originally released on 3.5" floppy disk for MS-DOS.

(English)English Wikipedia"Flashback"from "Development and release"

Disputes (2)

Nintendo and Sega drew the line for content restrictions in different places, and in the SFC version the skin of the humanoid enemies was changed to green.

Japanese Wikipedia"Flashback"from "Differences by platform"

The Super NES port featured some minor censorship due to Nintendo's content guidelines at the time.

(English)English Wikipedia"Flashback"from "Development and release"

Cancellations and recalls (2)

In the 3DO version and the Mega CD (SEGA-CD) version, which was not released in Japan, the demo scenes are more realistic.

Japanese Wikipedia"Flashback"from "Differences by platform"

A third game in the series, Flashback Legend, was in development by both Delphine Software International and Adeline Software International for a planned release in 2003, but was cancelled when the company went bankrupt and ceased operations at the end of 2002.

(English)English Wikipedia"Flashback"from "Legacy"

Numbers (2)

In the "Cross Review" feature of the magazine Famitsu,the four reviewers gave 7, 6, 8, and 8, for a total of 29 out of 40. In the "Game Report Card" reader poll run by Mega Drive FAN,it scored 19.4 out of 30, as shown below.

In the "Game Report Card" reader poll run by the magazine Family Computer Magazine,it scored 18.0 out of 30, as shown below.

Reception (2)

Electronic Gaming Monthly praised the SNES version for having improved graphics and music over the Genesis version.

(English)English Wikipedia"Flashback"from "Reception"

They also praised the combination of action and adventure-style puzzle challenges, summarizing: "The game itself is a [..] of an experience and the excellent plot also keeps the whole thing incredibly atmospheric.

(English)English Wikipedia"Flashback"from "Reception"

Differences overseas (1)

Nintendo and Sega drew the line for content restrictions in different places, and in the SFC version the skin of the humanoid enemies was changed to green.

Japanese Wikipedia"Flashback"from "Differences by platform"

Firsts and onlys (1)

Reviewing the Jaguar version, GamePro noted that it was merely a straight port with no enhancements to take advantage of the hardware, but that "the game is no less enjoyable" than when it was first released to game consoles over a year before.

(English)English Wikipedia"Flashback"from "Reception"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)