Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
House praised the game for its fun graphics, soundtrack, and replay value, but noted that some of the puzzles were devilishly designed and criticized the lack of unique sound effects.
GamePros Boss Music rated as it one of the better Jaguar titles due to its "brain-twisting" gameplay, but found it graphically lacking considering the Jaguar's capabilities and criticized the stiff controls and lack of multiplayer modes.
Paula Richards and Frank Charlton of ST Format highlighted the game's overall graphical department, addictive gameplay, and humor, but criticized it for its tiresome repetitiveness and steep difficulty curve in later levels.
Atari Worlds Nial Grimes praised the Falcon version for being a "perfect" conversion of the Jaguar version, but questioned the game's long-term playability, stating that it would take a special kind of person to play it from start to finish.
Tristan Collet of the French ST Magazine gave the Falcon version positive remarks for its engaging gameplay, good longevity, and humour, but criticized its overall technical performance.
Golding stated that the production was inspired by Lemmings instead of being "a rip-off" but focusing towards "bigger graphics", a cartoon-esque feeling reminiscent of short films like Tom and Jerry, more varied levels, among other features.
Electronic Gaming Monthlys Mike Weigand said that the Jaguar version was fine, with decent graphics and adequate controls.
GamePros Boss Music rated as it one of the better Jaguar titles due to its "brain-twisting" gameplay, but found it graphically lacking considering the Jaguar's capabilities and criticized the stiff controls and lack of multiplayer modes.
The Humans is a puzzle-platform game developed by Imagitec Design in Dewsbury, England and originally published by Mirage Technologies for the Amiga in May 1992.
Coding on the project started in December 1991, with Suspicious Cargo programmer David Lincoln being responsible for the Amiga version, although design work originally started on the Atari Lynx under the working titles Dino Dudes and Dino World.
The Humans was first launched in Europe for the Amiga in May 1992 by MicroProse offshoot Mirage Technologies, serving as their first title to be published, shortly after Lemmings was released hoping to capitalize the popularity of this style of game.
A Nintendo Switch port featuring three versions of the game (SNES and Game Boy initially, with the Genesis version unlocked once the player completes either of the initial games, even when using a password to start on the last level) was released by Piko Interactive and QUByte Interactive on February 3, 2022.
The Game Gear version was reviewed by Sega Pro magazine in their May 1993 issue, obtaining a 75 out of 100 score, but ultimately went unreleased for unknown reasons.
Between 1994 and 2001, the trademarks for the Atari Jaguar version were abandoned and cancelled respectively.
The Game Gear version was reviewed by Sega Pro magazine in their May 1993 issue, obtaining a 75 out of 100 score, but ultimately went unreleased for unknown reasons.
According to internal documentation from Atari, the Jaguar version had sold 18,771 copies by April 1, 1995.
Paula Richards and Frank Charlton of ST Format highlighted the game's overall graphical department, addictive gameplay, and humor, but criticized it for its tiresome repetitiveness and steep difficulty curve in later levels.
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