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Cannon Fodder — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (22)

Cannon Fodder – its working title from early in the development – was created after such successes as Wizkid, Mega Lo Mania and especially Sensible Soccer and was developed by six people in a "small, one-room office".

(English)English Wikipedia"Cannon Fodder"from "Development"

Individual programmers then worked on various parts of the design, with the team play-testing rigorously as it went, often discarding the results of its experiments: "The reason we make good games is that if we put something in that turns out crap, we're not afraid to chuck it out", said graphics designer Stuart Cambridge.

(English)English Wikipedia"Cannon Fodder"from "Development"

Of this "personalisation", Hare said: "The graves show that people died and their names mean they're not just faceless sacrifices".

(English)English Wikipedia"Cannon Fodder"from "Development"

Hare stated "I'm only happy with this one because it makes you think 'Yes, people really die'.

(English)English Wikipedia"Cannon Fodder"from "Development"

He said it was inspired by "all wars ever" and was "meant to be an anti-war thing".

(English)English Wikipedia"Cannon Fodder"from "Development"

Amiga Action said the game was "easily" the best of the year.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The reviewer also wrote: "Only last month in my Frontier review, I stated that I had only given that game 93% because no game would ever be less than seven per cent from perfection.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Amiga Down Under said the game "rates highly on sheer entertainment value – a game you'll want to come back to time and time again".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Amiga Format said "if there's one thing Cannon Fodder has in spades, it's addictability and killer playability.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Plenty of necessary detail") and sound ("A theme tune that sticks in your head, sound effects that work a dream – superb.") The reviewer said the game was "Extremely thought provoking" and "a highly enjoyable foray into the intelligent side of wandering around the place doing it to them before they do it to you.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

He also said that despite the controversy, Cannon Fodder was "possibly the most anti-war game I've seen in a while.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Amiga Powers reviewer said "playing this game is now more important to me than eating, sleeping, or any other bodily function.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

He praised the "groovetastic" UB40-inspired theme song, realistic sound effects and "intuitive" controls and said "I can't find anything wrong with the game".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

AUI also noted the lack of a two player option and said "23 missions will be completed sooner rather than later".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The magazine however said "It is hard to criticise anything in Cannon Fodder" and "these are petty matters when compared to the sheer enjoyment of playing the game.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The magazine praised the "toe-tapping" theme tune and "attention to sonic detail" in the sound effects.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

It noted the lack of order options but said "on the whole it's a very playable, very tough shoot 'em up".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The One called the game "Sheer, unadulterated brilliance" and said "Cannon Fodder is quite simply one of the best strategy/action/shoot 'em ups to appear for ages.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The writer praised the "damn fine humour" and said "I can't find anything wrong with it".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Next Generation reviewed the PC version of the game and stated that "This sui generis froth of strategy and action swings the needle on the old 'Just-One-More-Game' meter just a little higher."

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Cannon Fodder was included in the 2011 list of the best violent video games of all time by The Daily Telegraph, with a comment that "this got a lot of people very upset" but "it was a relentlessly playable game, filled with dark humour and cartoony graphics.

(English)English Wikipedia"Cannon Fodder"from "Accolades"

In 1996, GamesMaster rated the Amiga version 52nd in its "Top 100 Games of All Time."

(English)English Wikipedia"Cannon Fodder"from "Accolades"

Reception (11)

Cannon Fodder has a darkly humorous tone which commentators variously praised and condemned.

(English)English Wikipedia"Cannon Fodder"from "Introduction"

Other reviewers highly praised the game, which widely achieved scores of over 90% in Amiga magazines.

(English)English Wikipedia"Cannon Fodder"from "Introduction"

Amiga Computing praised the theme track as one of the best of the year.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The magazine also praised the graphics ("Great backgrounds.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

He praised the "groovetastic" UB40-inspired theme song, realistic sound effects and "intuitive" controls and said "I can't find anything wrong with the game".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The magazine praised the "toe-tapping" theme tune and "attention to sonic detail" in the sound effects.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

The writer praised the "damn fine humour" and said "I can't find anything wrong with it".

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Reviewing the Jaguar version, GamePro criticized that the control mechanics are imprecise and slow without the option of mouse control and that the small character graphics make it difficult to follow the action.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Like GamePro, the four reviewers of Electronic Gaming Monthly complained that the characters are too small, but highly praised the fun, addictive gameplay and the sense of humor and remarked that "Cannon Fodder stands high above the crowd of average Jaguar games.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

They praised the game calling it an "Excellent war game.

(English)English Wikipedia"Cannon Fodder"from "Accolades"

Stuart Campbell elsewhere pointed out that the game was ironically anti-war, while contemporary Amiga Format reviewer Tim Smith also praised the game as intelligently anti-war.

(English)English Wikipedia"Cannon Fodder"from "Controversy"

Numbers (2)

Other reviewers highly praised the game, which widely achieved scores of over 90% in Amiga magazines.

(English)English Wikipedia"Cannon Fodder"from "Introduction"

The reviewer also wrote: "Only last month in my Frontier review, I stated that I had only given that game 93% because no game would ever be less than seven per cent from perfection.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Firsts and onlys (2)

Hare stated "I'm only happy with this one because it makes you think 'Yes, people really die'.

(English)English Wikipedia"Cannon Fodder"from "Development"

The reviewer also wrote: "Only last month in my Frontier review, I stated that I had only given that game 93% because no game would ever be less than seven per cent from perfection.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Difficulty (2)

Unusually for an independent developer, Sensible had little difficulty in finding publishers and after work resumed on the game, concluded a deal with Virgin in May 1993.

(English)English Wikipedia"Cannon Fodder"from "Development"

Reviewing the Jaguar version, GamePro criticized that the control mechanics are imprecise and slow without the option of mouse control and that the small character graphics make it difficult to follow the action.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Disputes (2)

He also said that despite the controversy, Cannon Fodder was "possibly the most anti-war game I've seen in a while.

(English)English Wikipedia"Cannon Fodder"from "Critical reception"

Amiga Power magazine became involved in the controversy because of its planned reuse of the poppy on the cover of an issue also to be released on Armistice Day.

(English)English Wikipedia"Cannon Fodder"from "Controversy"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)