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Super Famicom AnalysisHardBall IIIHardBall III — stories left
Stories left

HardBall III — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

Computer Gaming World in 1992 said that "HardBall III looks like another winner", complementing its emphasis on action while also providing simulation functions.

(English)English Wikipedia"HardBall III"from "Reception"

The magazine praised its "glorious" support for VGA graphics and sound cards, and concluded that the game "packs more features in a single box than any of its competitors".

(English)English Wikipedia"HardBall III"from "Reception"

Reception (2)

The magazine praised its "glorious" support for VGA graphics and sound cards, and concluded that the game "packs more features in a single box than any of its competitors".

(English)English Wikipedia"HardBall III"from "Reception"

Reviewing the Super NES version, GamePro praised the huge number of options and player stats, but felt the rough graphics and "choppy" player movements reduce the game to merely above average.

(English)English Wikipedia"HardBall III"from "Reception"

Changed from the original (1)

It was originally planned for a Q3 1995 release date and was being developed by NuFX.

(English)English Wikipedia"HardBall III"from "Ports"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)