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Super Famicom AnalysisJ.R.R. Tolkien's The Lord of the Rings, Vol. IJ.R.R. Tolkien's The Lord of the Rings, Vol. I — stories left
Stories left

J.R.R. Tolkien's The Lord of the Rings, Vol. I — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

GamePro panned the game, citing gameplay dominated by "long, indistinguishable romps", overly small character and enemy sprites, limited character upgrade features, poor support character AI, and low difficulty.

The game was poorly received in a 2004 1up.com review, citing poor AI and hours of "lengthy and boring" fetch quests.

Reception (1)

GamePro panned the game, citing gameplay dominated by "long, indistinguishable romps", overly small character and enemy sprites, limited character upgrade features, poor support character AI, and low difficulty.

Difficulty (1)

GamePro panned the game, citing gameplay dominated by "long, indistinguishable romps", overly small character and enemy sprites, limited character upgrade features, poor support character AI, and low difficulty.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)