Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Although the same two reviewers said the game needed more stages, a third reviewer said they could not get used to perspective of the gameplay, while another said it was only fun to watch someone else play for the gags yet actively playing it was not fun.
IGN called the Super NES version overlooked and described it as a "zany" game that "boasts stellar colors and some really frantic animation".
IGN noted that the Game Boy Advance version "gave both good and bad impressions about Kemco's abilities to port SNES to the handheld" and that the multi-player mode will get it its "dues".
GamePros Fennec Fox called the Super NES game "semi-obscure", while fellow GamePro writer DJ Dinobot criticized the Game Boy Advance's preview build for Crazy Chase for its controls were "harder to steer than a 1976 Pinto with a flat tire".
While the Super NES version was first released in Europe in 1995, in North America in September 1994, and in Japan on October 21, 1994, the Game Boy Advance re-release was released in October 21 and 23, 2002 in Europe and North America, respectively.
The Game Boy Advance version was first revealed at E3 2001, where Kemco commented that the current build was 60% complete and would be released in Summer 2001 for Japan and November 2001 for North America.
Although the same two reviewers said the game needed more stages, a third reviewer said they could not get used to perspective of the gameplay, while another said it was only fun to watch someone else play for the gags yet actively playing it was not fun.
In the "Cross Review" feature of the magazine Famitsu, the four reviewers gave 8, 7, 7, and 6, for a total of 28 out of 40. In the "Game Report Card" reader poll run by Family Computer Magazine, it scored 21.8 out of 30, as shown below.
The Game Boy Advance version was first revealed at E3 2001, where Kemco commented that the current build was 60% complete and would be released in Summer 2001 for Japan and November 2001 for North America.
They also criticized the animation for being less fluid than the Super NES version's.
GamePros Fennec Fox called the Super NES game "semi-obscure", while fellow GamePro writer DJ Dinobot criticized the Game Boy Advance's preview build for Crazy Chase for its controls were "harder to steer than a 1976 Pinto with a flat tire".
The re-release was released in Europe and North America in October 2002, while a release in Japan was planned but ultimately canceled.
The re-release was released in Europe and North America in October 2002, while a release in Japan was planned but ultimately canceled.
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