Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
According to Dailly, "The deal was that Nintendo wouldn't make any more carts, so Unirally only sold the 300k initial run".
Fellow DMA Design developer Robbie Graham recalled, "They took footage from Red's Dream and compared it to Unirally and the unicycles were virtually the same; this isn't a big surprise as there's not a lot of ways you can bring life to a unicycle without looking like the one Pixar did.
GamePros Lawrence Neves praised the game's fast pacing and "hard-drivin' unicycle music", but criticised the sound effects and graphics, noting that the backgrounds are clean but boring and the unicycles "all look identical".
Next Generation stated that the game was innovative and oddly compelling despite its superficial dullness, but noted that the excitement and novelty diminished quickly.
Electronic Gaming Monthlys four editors stated that while the graphics and controls were good, the game lacked charm and excitement.
In 1995, Total! placed the game 23rd on its Top 100 SNES Games, writing: "It's bizarre, but it works and unusually it's superb in both one player and two player modes".
They praised the game’s original gameplay and graphics, writing: "The enjoyment of hammering around loops and twirls is heightened by the split-screen two-player mode, which makes all the difference".
Upon losing a lawsuit by Pixar over copyright infringement, DMA Design and Nintendo were forced to stop cartridge production of the game, and the game has not been rereleased since.
Shortly after the game's release, DMA Design was sued by Pixar for allegedly copying the unicycle design and concept from their 1987 short film Red's Dream.
DMA Design lost the lawsuit, and as a result, Nintendo had to terminate production of additional Uniracers cartridges.
GamePros Lawrence Neves praised the game's fast pacing and "hard-drivin' unicycle music", but criticised the sound effects and graphics, noting that the backgrounds are clean but boring and the unicycles "all look identical".
They praised the game’s original gameplay and graphics, writing: "The enjoyment of hammering around loops and twirls is heightened by the split-screen two-player mode, which makes all the difference".
According to Dailly, "The deal was that Nintendo wouldn't make any more carts, so Unirally only sold the 300k initial run".
Fellow DMA Design developer Robbie Graham recalled, "They took footage from Red's Dream and compared it to Unirally and the unicycles were virtually the same; this isn't a big surprise as there's not a lot of ways you can bring life to a unicycle without looking like the one Pixar did.
The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.