Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
She praised the large selection of imaginative tracks, the individualized special weapons for each character, the four player "head-to-head-to-head-to-head" mode, the ability to rewatch races from any angle, the graphics, the smooth controls, and the alternate "Rumble" and "Soccer" modes.
The reviewer said the soccer mode was "bizarre and, frankly, not much fun".
He called the rumble mode "even less exciting" and said of the game overall "It's not that it's a complete pig or anything, it's just that it promises so much and manages to deliver so little".
Smith said the "good tracks" of the "top SNES game" version had been "sacrificed" for "decent speed" and complained that this speed ruined the cornering mechanics.
He said the background graphics were attractive but the animations "jerky" and wrote: "Well done chaps, you've made a crap racing game with some nice backgrounds.
The reviewer noted the "pretty intense" action of the rumble mode and said the football mode did not live up to its potential but was a "pretty reasonable" distraction.
The magazine said the game was simple but "demented fun" and praised its variety.
Jeff Kitts, reviewing the PlayStation version in GameSpot, called the game "mildly entertaining" and said "It's good enough for a weekend rental, but not much more.
In Electronic Gaming Monthly, Todd Mowatt applauded the dramatic improvements seen in the PlayStation version, the selection of tracks, the weapons, and the eight-player feature, while Joe Rybicki argued that the tracks are "uninteresting and sometimes even tedious", and that the amusement offered by the weapons quickly wears thin.
Rob Bright of Sega Saturn Magazine found "the characters a bit tacky and the characters largely derivative" but praised the game's artificial intelligence and variety of game modes.
He called the graphics "very nice indeed, colourful and rich in detail" but said "racing tends to give you the impression that the road is moving while the car remains stationary.
He said "Street Racer remains very playable and challenging and is especially fun in multi-player mode".
GamePros brief review of the Game Boy version stated that "this cool little racer gives you lots of ways to race. ...
In 1995, Total! ranked the game 39th in its Top 100 SNES Games and calling Street Racer a "superb racer."
She praised the large selection of imaginative tracks, the individualized special weapons for each character, the four player "head-to-head-to-head-to-head" mode, the ability to rewatch races from any angle, the graphics, the smooth controls, and the alternate "Rumble" and "Soccer" modes.
The magazine said the game was simple but "demented fun" and praised its variety.
However, he also praised the cartoon-like graphics and responsive controls, and deemed it a solid substitute for Mario Kart on the PlayStation, though he recommended gamers rent it before deciding whether to buy.
Reviewing the Saturn version, GamePros Captain Cameron praised the wide variety of moves but criticized that the split screen makes the portions of the screen too small when there are more than four players.
Rob Bright of Sega Saturn Magazine found "the characters a bit tacky and the characters largely derivative" but praised the game's artificial intelligence and variety of game modes.
Gideon of GamePro agreed that the abundance of options and features are countered by the short and cluttered track designs and difficult-to-follow split-screen display.
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