Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
To be defeated 'again' by a robot that Light left behind... how vexing...", and from this line a connection with Wily has been pointed out, but Keiji Inafune, who was involved in the development, said, "So that users can enjoy imagining it, the relationship with Wily is not stated clearly".
GameSpot editors Christian Nutt and Justin Speer were appreciative of Capcom's attempt at expanding Mega Man X2 over its predecessor in all aspects, especially the story, which they called "involving ... with engaging characters".
Not as enthusiastically, staff from Game Informer and Next Generation reviewed the entry positively, but felt major revamps were needed in order to keep the series interesting; Rick considered it just "good enough" to play a third game in the Mega Man X series.
Sales recorded about 430,000 copies in Japan alone.
In the "Cross Review" feature of the magazine Famitsu, the four reviewers gave 8, 7, 6, and 8, for a total of 29 out of 40. In the "Game Report Card" reader poll run by Family Computer Magazine, it scored 22.0 out of 30, as shown below.
In 2006, Mega Man X2 was included as part of the North American Mega Man X Collection for GameCube and PlayStation 2.
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