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Jurassic Park 2: The Chaos Continues — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

Reception (9)

It was praised for its music and sound effects, but received some criticism for its difficulty.

Nintendo Power praised it for including a two-player option, but found the gameplay to be unbalanced, stating that weapons "have little stopping power" and that some "basic enemies are virtually impossible to destroy while others are simple".

The graphics were generally praised, including the introduction sequence, although some critics found the visuals to be drab.

The Super NES version's gameplay was criticized.

The magazine criticized the game for "boring adventures" and "screens that begin to look a bit too familiar level after level.

Australia's The Sydney Morning Herald praised the Super NES version and wrote that the game "is not unique, but its ideas are interesting.

Nintendo Power praised the Game Boy version for its controls and music, and wrote that "in some ways," it was better than its Super NES counterpart.

However, the magazine criticized it for having no Super Game Boy features and for not being challenging enough.

Jeuxvideo.com reviewed the Super NES version in 2011, praising the music while criticizing the difficulty.

People (4)

Nintendo Power praised it for including a two-player option, but found the gameplay to be unbalanced, stating that weapons "have little stopping power" and that some "basic enemies are virtually impossible to destroy while others are simple".

The magazine criticized the game for "boring adventures" and "screens that begin to look a bit too familiar level after level.

Nintendo Power praised the Game Boy version for its controls and music, and wrote that "in some ways," it was better than its Super NES counterpart.

Chris Jackson of Starburst, reviewing both versions in the 2023 re-release collection, wrote that "the Super Nintendo version's take on Another World / Flashback-style gameplay pales in comparison to the Game Boy's more straightforward platforming."

Difficulty (2)

It was praised for its music and sound effects, but received some criticism for its difficulty.

Jeuxvideo.com reviewed the Super NES version in 2011, praising the music while criticizing the difficulty.

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)