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Super Famicom AnalysisThe Adventures of Mighty MaxThe Adventures of Mighty Max — stories left
Stories left

The Adventures of Mighty Max — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (2)

Hoggart stated that he wished he could have contributed more to the design to make it "even more 'arcadey' as opposed to strategy-ish".

(English)English Wikipedia"The Adventures of Mighty Max"from "Development and release"

Electronic Gaming Monthly's five-critic review crew gave the Genesis version of Mighty Max an average score of 4.8 out of 10, calling the game "incredibly slow" and "unappealing".

Cancellations and recalls (1)

Despite significant magazine coverage around a projected launch at the end of 1994, the Amiga version was cancelled.

(English)English Wikipedia"The Adventures of Mighty Max"from "Development and release"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)