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Stories left

Earthworm Jim — stories left

Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).

People (12)

The game was developed simultaneously for the Genesis and Super NES using a "custom heterogeneous programming language" created by Shiny Entertainment.

(English)English Wikipedia"Earthworm Jim"from "Development"

The stated reason for the Genesis version having the extra level was that the "Genesis version was more easily compressed and had the room for the bonus level".

(English)English Wikipedia"Earthworm Jim"from "Release"

Subsequently, Nick Bruty stated in an interview that Sega asked Shiny Entertainment to add a level exclusively to the Sega version in exchange for reduced cartridge cost.

(English)English Wikipedia"Earthworm Jim"from "Release"

The game also had an MS-DOS port released in a package titled Earthworm Jim 1 & 2: The Whole Can 'O Worms (along with the MS-DOS port of Earthworm Jim 2) with redrawn graphics and missing the level "Intestinal Distress".

(English)English Wikipedia"Earthworm Jim"from "Release"

The Gameloft remake was also later released digitally on Xbox Live Arcade and PlayStation Network as "Earthworm Jim HD".

(English)English Wikipedia"Earthworm Jim"from "High-definition remake"

GamePro argued that the game has "the most innovative gameplay since Sonic first raced onto the Genesis", backing up the point by noting "In the first level, New Junk City, Jim leaps off old tires, climbs strange crevices and cliffs, swings from chains, and creeps through a maze of garbage - and that's the most traditional level in the game!

(English)English Wikipedia"Earthworm Jim"from "Reception"

Regarding the game's overall appeal, a review from GameZone stated "Back when platformers were the king of genres, Earthworm Jim made its presence known as the 'cool kid on the block' by appealing to many demographics.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Next Generation reviewed the Genesis version of the game, and stated that "Sure, it's only a slick 16bit platform game.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Next Generation reviewed the Sega CD version of Earthworm Jim: Special Edition, and stated that "While a prepackaged, presold character, who's as cynically calculated for hip success as Earthworm Jim does rub us the wrong way, we admit there was a cracking good game to back him up, and this new CD version is even better.

(English)English Wikipedia"Earthworm Jim"from "Reception"

IGN and GameSpot both said the surreal art style and animation stood the test of time, but felt some gameplay aspects and controls were dated in comparison to modern platformers.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Next Generation reviewed the Game Boy Advance version of the game, rating it three stars out of five, and stated that "Luckily, aside from some cheap hits, missed dodges, and blind jumps, everything else is pretty fun."

(English)English Wikipedia"Earthworm Jim"from "Reception"

EGM gave it their "Game of the Month" award, and GamePro later awarded it Best Sega CD Game of 1995.

(English)English Wikipedia"Earthworm Jim"from "Accolades"

Firsts and onlys (6)

Development started as the first project of Shiny Entertainment, founded in 1993.

The first 3D action game in the series, developed by VIS Interactive rather than Shiny Entertainment.

GamePro argued that the game has "the most innovative gameplay since Sonic first raced onto the Genesis", backing up the point by noting "In the first level, New Junk City, Jim leaps off old tires, climbs strange crevices and cliffs, swings from chains, and creeps through a maze of garbage - and that's the most traditional level in the game!

(English)English Wikipedia"Earthworm Jim"from "Reception"

Next Generation reviewed the Genesis version of the game, and stated that "Sure, it's only a slick 16bit platform game.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Similarly, the iPhone version of the game was criticized for its sloppy controls, mostly due to being touchscreen only.

(English)English Wikipedia"Earthworm Jim"from "Reception"

It was released in the same manner as the original; first on the Sega Genesis, and then ported to many other systems.

(English)English Wikipedia"Earthworm Jim"from "Legacy"

Reception (4)

Despite the extra power of the Game Boy Advance, this version still ran very poorly, with bad animation, and missing details, and was widely criticized.

(English)English Wikipedia"Earthworm Jim"from "Release"

They particularly praised the non-frustrating challenge and the strong personality of the graphics.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Similarly, the iPhone version of the game was criticized for its sloppy controls, mostly due to being touchscreen only.

(English)English Wikipedia"Earthworm Jim"from "Reception"

They praised the game writing: "Intensely great gameplay.

(English)English Wikipedia"Earthworm Jim"from "Accolades"

Numbers (3)

Gameloft handled development, and online multiplayer for up to 4 players and new stages were added.

Japanese Wikipedia"Earthworm Jim"from "Representative ports"

In the Cross Review of Famitsu in Japan, the Super Famicom version scored 30 out of 40, earning a place in the Silver Hall of Fame.

The game sold more than 1 million copies by 1995.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Changed from the original (2)

In February 2018, Gameloft's contract with Interplay ended and all of the ports developed by Gameloft were removed from digital stores.

(English)English Wikipedia"Earthworm Jim"from "Introduction"

An enhanced remake, Earthworm Jim PSP, by Atari was planned for a 2007 release for the PlayStation Portable, but was ultimately cancelled.

(English)English Wikipedia"Earthworm Jim"from "Legacy"

Difficulty (1)

Electronic Gaming Monthly reviewed that the Game Gear version has impressive graphics by portable standards, but is crippled by the Game Gear's limited two-button control, frequent screen blurring, and frustrating difficulty.

(English)English Wikipedia"Earthworm Jim"from "Reception"

Cancellations and recalls (1)

An enhanced remake, Earthworm Jim PSP, by Atari was planned for a 2007 release for the PlayStation Portable, but was ultimately cancelled.

(English)English Wikipedia"Earthworm Jim"from "Legacy"

The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.

Source: created by adapting the "Media Arts Database" (https://mediaarts-db.artmuseums.go.jp/) of the National Center for Art Research, National Museum of Art
Sources: Japanese and English Wikipedia, Wikidata
Sources: TASVideos (https://tasvideos.org/), speedrun.com (https://www.speedrun.com/)