Sentences written about this title, gathered by type from the Japanese and English Wikipedia articles (as of 2026-8-30).
Miki Watanabe described it as "like getting cheers that match your own play" and praised it, saying "this really is a victory for the idea". K-ta Sakai noted that the play-by-play is handled by Yanami, who played Boyacky, a character in the Fuji TV anime Yatterman (1977 - 1979), and commented in high praise, "it talks more than a poor CD-ROM game".
Sakurai, the game planner of the three console versions of the game said that Jikkyō Oshaberi Parodius was like a side-story in the Parodius series, and that it runs along the original game and wanted audiences to not think of it as just a copy of the original Parodius and for it to be completely different than the arcade game Sexy Parodius (1996).
Along with International Superstar Soccer (1994), the game was part of Konami's "Sound Response" series, which featured games with more recorded voice audio in their Super Famicom games.
Kurt Kalata of Hardcore Gaming 101 said that Jikkyou Oshaberi Parodius was released right at the time when the 16-bit era of video games was ending, leading for the game to be ported 32-bit systems.
A reviewer in the magazine said the game stuttered more than the previous title but was also a crazier game in general recommending it for fans while finding the original Parodius game to still be the best in the series.
Tim Weaver of Total! the game was gorgeous and colorful with sprites that have high attention to detail while the Fun Generation reviewers said it showed how set a standard ona 2D shooter should look.
Hirokazu Hamamura of Famicom Tsūshin said that the screen was so flashy that it was hard to concentrate on shooting, while suggesting this was "the games style at this point.
Weaver said the music in the game was "generally brilliant.
Comparing the re-release of the game to the original Super Famicom game, one reviewer in Famicom Tsūshin said the game did not have the same impact as the first which was to be expected while a reviewer in Fun Generation said that the improvements in the new version were "rather marginal", while game remained as the crowning conclusion of the series.
A reviewer in Famicom Tsūshin said it would keep fans of pure-shooters content, reviewers in Saturn Power found the series and genre had overstayed its welcome, saying "this game is one for fans of the genre only and hardly anybody else." while a review in said it was only for long-time Parodius or Konami fanatics.
Other reviewers commented on the lack of innovation in the game, with the Sega Saturn Magazine reviewer saying that boss battles have not been expanded upon at all in the series while the reviews in Saturn Fan and Famicom Tsūshin said the game was lacking freshness, with the latter publication's reviewer saying the game was still fun regardless.
Another reviewer in Saturn Fun said it was unsatisfying to use the weaker characters and that they found little excitement in only dodging bullets from enemies.
A reviewer in Saturn Fan said that anything unoriginal in the gameplay was made up for with the audio commentary, abundance of characters and entertaining parodies, specifically highlighting the commentary as enhancing the game.
The second reviewer in Saturn Fan said that while the commentary was amusing, it was overwhelmed by the games background music, something that did not effect a game with similar abundance of dialogue Jikkyō Powerful Pro Baseball.
While a reviewer in Sega Saturn Magazine found the parodies of Tokimeki Memorial and Lethal Enforcers being particularly funny, a reviewer in Saturn Fan said that as we were well into a series of Parodius games, the characters were beginning to feel worn out.
A Sega Saturn Magazine reviewer said the game ran well with no slowdown, noticeably flickering graphics or poor loading times.
Reviwers in Saturn Power found the game lacking as it was 2D game, while one reviewer in Saturn Fan said the pastel tone of everything made it to enemies blend into the backgrounds too often.
In the "Cross Review" feature of the magazine Famitsu, the four reviewers gave 8, 8, 8, and 8, for a total of 32 out of 40, earning a place in the Gold Hall of Fame. Many of the reviewers praised the play-by-play voice work. Tsushin Hamamura and Seizan Tahara said that they could not help laughing while playing; Hamamura praised it, saying "a trick only Kansai spirit can pull off", and Tahara said, "both the lines and the timing of the delivery are well done".
In the "Game Report Card" reader poll run by the magazine Family Computer Magazine,it scored 23.5 out of 30, as shown below.
In the "Cross Review" feature of the magazine Famitsu, the game scored a total of 29 out of 40. In the "Game Report Card" reader poll run by SATURN FAN, it scored 21.7 out of 30, as shown below.
In the "Cross Review" feature of the magazine Famitsu, the game scored a total of 26 out of 40. In the "Game Report Card" reader poll run by PlayStation Magazine, it scored 23.0 out of 30, as shown below.
The two ports were titled , with the first being released in Japan for the Sega Saturn on December 13, 1996.
Comparing the re-release of the game to the original Super Famicom game, one reviewer in Famicom Tsūshin said the game did not have the same impact as the first which was to be expected while a reviewer in Fun Generation said that the improvements in the new version were "rather marginal", while game remained as the crowning conclusion of the series.
A reviewer in Famicom Tsūshin said it would keep fans of pure-shooters content, reviewers in Saturn Power found the series and genre had overstayed its welcome, saying "this game is one for fans of the genre only and hardly anybody else." while a review in said it was only for long-time Parodius or Konami fanatics.
Another reviewer in Saturn Fun said it was unsatisfying to use the weaker characters and that they found little excitement in only dodging bullets from enemies.
The Sega Saturn and PlayStation versions have a great many changes from the original Super Famicom version, starting with the stage layout, close to an arrangement (described below); the title was changed to Jikkyō Oshaberi Parodius: Forever with Me, and the logo was made to match.
In the PS and SS versions, entering a command on stage 2 changes the stage BGM to a vocal version, but the lyrics of the vocal version are in fact stitched together from parts of the lyrics of the many vocal songs and image songs in Tokimeki Memorial (1994).
In the "Cross Review" feature of the magazine Famitsu, the four reviewers gave 8, 8, 8, and 8, for a total of 32 out of 40, earning a place in the Gold Hall of Fame. Many of the reviewers praised the play-by-play voice work. Tsushin Hamamura and Seizan Tahara said that they could not help laughing while playing; Hamamura praised it, saying "a trick only Kansai spirit can pull off", and Tahara said, "both the lines and the timing of the delivery are well done".
Miki Watanabe described it as "like getting cheers that match your own play" and praised it, saying "this really is a victory for the idea". K-ta Sakai noted that the play-by-play is handled by Yanami, who played Boyacky, a character in the Fuji TV anime Yatterman (1977 - 1979), and commented in high praise, "it talks more than a poor CD-ROM game".
The content has Takohiko, the younger brother of Takosuke, who was the protagonist of Gokujō Parodius (1994), setting out on a journey with his companions in search of the phantom takoyaki.
In terms of gameplay, a reviewer in Sega Saturn Magazine and Famicom Tsūshin found the difficulty balance as being just right.
The passages quoted on this page are taken verbatim from the Japanese and English Wikipedia articles.Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) — reusable under those terms. They are the work of the people who wrote them.